"Players" by Maureen S. O'Brien Disclaimers: The X-Files belongs to Chris Carter and Ten Thirteen Productions. Dungeons and Dragons belongs to TSR and Wizards of the Coast; the cartoon was created by Marvel Animation. "The Mary Ellen Carter" is by Stan Rogers. The Knights of the Dinner Table belong to Jolly R. Blackburn and Kenzer and Co. (It's a great comic about gamers. Hoody hoo!) Part One: Rolling Your Characters "Natural 20! Papa needs a brand new Sword of Wounding!" --- Ringo Langly, "Unusual Suspects", The X-Files. An amusement park closed for the winter is bleaker than any graveyard, Agent Scully thought. The refreshment stands and the winding lines by the rollercoasters were empty, lonely, dead. No problem finding a parking spot or the Taurus. Only spring would bring this place back to life. Sometimes she doubted she would live to see it. Mulder noticed her shiver. "That wind really has a bite," he commented. "Time to bite back. Let's run!" "Run where?" "Anywhere they wouldn't let us go if we weren't on a case. Where we'd want to go, if we were kids." "Method in your madness?" She spotted the top of something... intriguing. "Over there." Mulder turned. "Hey! The Dungeons and Dragons ride! Let's go!" He started loping toward it. Scully refused to fall behind. And soon, they had come to the famous mountain facade. Mulder jumped over the track and onto the maintenance walk alongside. Scully followed, fearing she panted too hard for such a short run. He waited for her, worrying. She felt his eyes on her and looked up. "What?" she asked, annoyed. "I just wanted to make sure you were taller than that halfling. Can't let you on the ride otherwise." She rolled her eyes. "Sure you're over 18?" She flicked her flashlight on and walked toward the ride entrance. "The Gunmen forged me a birth certificate so I could join the FBI." "I believe it." "I've waited five years to hear that! Now we work on 'admitting Mulder's right'." "Not to mention 'doing Scully's will' and 'not ditching her'. The agents bantered as they walked the tracks, oddly relaxed. Here, in this strange place outside the world, they could forget about the cancer and the Consortium and put their minds to the task at hand. Then they heard a moan up ahead. Mulder and Scully drew their guns and raced up the path. They turned a bend and saw a vortex hanging in mid-air. Light poured out like a strobe, if a strobe also swirled, emitted different colored flashes, rapidly changed temperature, and howled like the damned. Mulder had to shout over the noise. "It's some kind of space-time anomaly!" "It's part of the ride, Mulder! A special effect! We've got to turn it off!" Mulder approached the vortex and gingerly inserted his flashlight into the swirl, then pulled it back and showed it to Scully. All but the handle had come off; it looked as if something had eaten it. "Some f/x, huh? Animatronics to die for!" Then the vortex expanded, and he was gone too. "Mulder!" She wanted to rush forward, but the vortex was still growing. It pulled her. "Gravity sink," she thought, and grabbed onto the railing by the side of the track. To no avail. The vortex was still growing. She kept her eyes open. She did not fear death, and she owed it to...someone...to observe this phenomena to the end. Then she was gone. The vortex stopped expanding as abruptly as if someone had yanked on its cosmic leash. It began to shrink in upon itself, dwindling and dimming, till only a point of light remained, which winked out. Only the remnants of a flashlight were left to show where two FBI agents had been. Not even the Consortium knew where they had been taken. Scully landed on her feet. Somehow, she'd managed to hang onto her gun through it all. Its weight was a comfort. "Greetings, madam. We have been waiting for you." She whirled in place. The voice belonged to a man who was definitely too short to take the ride. He had a cleanshaven, ageless face and long white hair that sprung from an almost bald head. He wore a red robe and smiled at her beatifically. "Who's we?" she answered warily. He gestured grandly behind him, and Scully saw Mulder being helped up by a kid in green robes with brown hair. Five others, wearing clothes just as outre, were staring at her. Professional stares. "Behold your companion who was and your companions who are to be!" the little man said, still smiling. "Ranger. Thief. Barbarian. Wizard. Cavalier...and Acrobat. "Bard and Paladin, take your place among them. And welcome to the Realm of dungeons and dragons!" Part Two: Read the Rulebook Power swirled around Scully. If lightning could be taught to dance, disciplined and joyous, it would have felt like this. She breathed in the ozone it left in its wake. The power touched her. And suddenly, her navy trenchcoat turned into a dark blue tabard, and her tan suit to shining gold-colored mail. Underneath, she could feel her blouse becoming an undertunic and her sensible shoes, high soft boots. Her cross necklace gleamed bright about her throat -- it had grown larger and longer, while her faithful Smith & Wesson and holster had turned into a dark sword and scabbard. She tested the sword's edge with a bit of her hair. It was as sharp as the truth. Scully turned to Mulder. The last remnants of the power still swirled around him. But his trench had become a dark cloak and his suit a well-tailored black tunic and breeches, each with silver trim. The power fled, leaving him holding a lute. The red-robed man looked on in amusement as Scully turned her appalled gaze back to herself. "I don't believe this. A paladin! Who knows how many character classes, and I get stuck as the goody-goody!" She sheathed her sword with a disgusted hiss. "At least I'm not a cleric." "Paladins can be fun, too," Mulder argued. "Didn't you read Moon's Paksenarrion series?" Then he stopped short. "You're a gamer?" The green-robed kid interrupted. "You're adults, and you're both gamers?" Scully rolled her eyes, only glad that neither question had included the word 'woman'. "You know I was a physics major, Mulder. Think about it." She turned to the kid. "And plenty of adults are gamers." "Where do you live that there's plenty of gamers?" "Washington DC." "Oh." "Scully." Mulder's voice was low. "These are the first kids to disappear. The ones who never came back." Scully concentrated, trying to call back the faces that Mulder, with his eidetic memory, recalled so easily. "You're right. They're a little older, but...." "The ones who never came back?" The kid with the red cloak and shield -- Eric was his name, she thought -- sounded torn between outrage and disbelief. "I don't like the sound of that. Say it ain't so, DM!" Mulder jumped in, quick to reveal a truth that Authority seemed to have hidden. "Ten years ago, six children -- you six -- were last seen at a certain amusement park. They were never found, despite intensive searches of the grounds and surrounding area. Other children disappeared briefly at about the same time, but returned afterwards with stories of strange dreams and the like. The FBI was called in when a ransom note -- which later proved to be a hoax -- was sent to your father, Eric. The case remained unsolved. However, the strange dreams and some unusual atmospheric phenomena, as well as a sighting of some sort of batrachian humanoid in a pond at the park, routed the case to the X-Files." Eric latched on to one thing. "Batrachian? What the heck does that mean? It sounds like a disease." "It means froglike," Scully explained. One girl -- what's her name? Right. Diana -- was giggling. "Looks like somebody saw you as a bogbeast, Eric!" Scully's fellow redhead, Sheila, jumped in. "I hope they took pictures!" Eric wasn't paying attention. "Ten years? It's been ten yea...." "What's the X-Files?" The blond kid with the bow -- Hank, Scully reminded herself -- cut through the chatter. "A very small squad in the FBI," Scully explained. "Agent Mulder and I...." She stopped. "I'm Agent Dana Scully. You can call me Dana. Anyway, we are currently its only personnel. We investigate unsolved cases with apparently paranormal involvement. Mulder's a psychologist, by the way, and I'm a pathologist." The youngest kid, Bobby, looked up at this. "What's a pathologist?" The greenrobed kid -- Preston, nicknamed Presto -- leaned over. "Remember those Quincy reruns? That's what." "Neat! Do you get to cut up people? Do you see a lot of gross stuff?" Sheila looked embarrassed. "Bobby...." "Occasionally." Scully had to smile at Bobby's enthusiasm. "If you hang around Mulder, you get to see lots of 'gross stuff.' Sewers, killer fungi, two or three _supposedly_ alien corpses, the contents of his refrigerator...." Mulder bore this with apparent patience. "She's the skeptic and I'm the believer," Mulder said. He turned to take in her paladin outfit. "Usually." Hank cut in again. "And we never got home?" His face turned stern. "Dungeonmaster, I think it's time you leveled with us. Are we _ever_ getting home?" The kids turned to look at the little red-robed man. He faced Hank's gaze calmly. "You will go home," he promised. "The agents come from a time when you have not yet returned. But time is like a stream," he said quietly, walking over towards a small creek that ran through the meadow. He picked up a rock. "Throw in a rock upstream," he said, doing so, "and the ripples will run down." The rock plopped into the water, and a tiny wave from its fall lapped onto a sandbar. A bird who'd been sitting there flew up, squawking. A rabbit with a jewel in its brow startled off the bank and disappeared into thin air. A diving falcon failed to catch the rabbit in its talons, and veered off toward the meadow behind them. Scully turned, and saw the falcon climb into the air -- almost in the face of a dozing white unicorn filly with an orange mane. The surprised unicorn bleated "Meh!" and jumped to her feet. Leaving two orcs, who had snuck up behind her, with empty arms. Bobby yelled desperately, "Uni!" and smashed his club on the ground. Instantly, it glowed. He smashed it again, and a small ravine opened up between the little unicorn and her porcine pursuers. Hank pantomimed drawing his unstrung bow. Suddenly he held an arrow of light nocked on a golden string. He released it, and it sped between the orcs. "Leave the unicorn alone!" he commanded. The orcs looked at each other. Then they ran away. Uni ran up to Bobby, who hugged her desperately. "You gotta be more careful, girl!" Dungeonmaster smiled as he turned back to the eight. "When you Young Ones return, you will return to the time you left. The ripple created will be large for your friends and family, but small by the time it reaches the Bard and the Paladin." "Will we remember all this? When will Scully and I return?" Mulder asked, clearly not sure what he was hoping to hear. "Could we come back to, say, 1973?" "Yes, you will remember your deeds here. What use otherwise? But you two will also return to your own time." The Dungeonmaster was definite. "Your sister's disappearance, Bard, was a very large rock indeed. Without it, your enemies would have no true opposition, and you and the Paladin would never have met. The consequences to that would splash across the stars." Mulder looked stunned. Scully knew she was. But if she'd learned anything as a gamer, it was to keep asking questions while answers were forthcoming. "Let me be blunt, sir. If our presence is crucial *there*, why are we here? This party's been sufficient to your needs until now. Suddenly you summon two new party members, one of whom is a doctor, and whose character class' skills include healing powers? That leads me to believe the next adventure will be more dangerous." The party went silent. Except for Eric. "More dangerous?" he demanded. "Weren't things dangerous enough?" Dungeonmaster sighed. "Paladin, your reasoning is impeccable. You do indeed travel into great danger -- all the greater, perhaps, since the magical weapons you and the Young Ones carry will cease to aid you, if you use them to kill." Mulder jumped back into the discussion. "While I am no more eager to kill than the next man -- or teenager -- I don't feel particularly sanguine about our chances if we have no capability to cause fatalities and our enemies do." "Death is not always the best way to rid yourself of enemies, Bard. Your lute will teach you that. And should your enemies harm you, the Paladin's sword can heal the damage they have done. "But be wary. For you two will both face your greatest fears and your greatest joys before you can return home." Dungeonmaster stepped over to Bobby and Uni. Uni gave the Dungeonmaster a dirty look. The DM gave her an apologetic look and presented her with a carrot that somehow was suddenly in his hand. "You all have a great journey before you. But beyond the Forest of Nightwinds, in the land of the Flaming Plain, the Mirror of Ages shows the road to all lands. Venger wants the Mirror for his use. But those who control it are far more dangerous than Venger. Be wary of both." "But who are they?" Mulder asked desperately. "What does the Mirror of Ages do? What does my lute do, for that matter?" Mulder looked down at the strange stringed instrument and brandished it at Dungeonmaster. Or he would have, if the little man hadn't vanished while Mulder's eyes were on the lute. "What kind of fortune cookie briefing was that?" Mulder muttered, disgusted. "That's old DM for ya," Eric declared cheerfully. "We'll find out what it all means, but only when it's time." "And that's only at the last second," Presto chimed in. "That's better than most of our cases," Scully said dryly. "Usually, we don't find out what's going on at all." "We'd better get going," Hank said. "We've got a long trip ahead of us, and we need to get out of here before those orcs bring Venger down on us." Bobby started calling "Uni! Come on, girl!" Uni finished her carrot, meh'd, and trotted back daintily to Bobby's side. Mulder started to mumble something. Scully gave him a look. "No unicorn jokes around kids, Mulder." "When I was their age, I would have made jokes about it. Didn't you, Scully?" "Well, yes. But now we're supposed to be setting a good example." "I'm part of the Military-Industrial Entertainment Complex now," he argued, lifting his lute. "I have to corrupt young minds. It's in my contract." "Do you even know how to play that thing? Or was that part in the small print?" "What's the order of march?" Diana asked up ahead. "Same as always," said Hank. "Dana, Mulder? Why don't you walk in the middle? Tonight we'll start practicing how to use your magic weapons to our best advantage, but for now we just need to get out of here." The two agents shrugged and did so. It was strange to be protected by kids instead of the other way around. But they were the newbies here, and the kids the experienced ones. The group walked off at a brisk pace. Mulder, towering above his companions, started trying to tune his new toy and found out it was in tune already. Now that's magic! He tried a few guitar chords. The party soon learned how long it had been since Mulder had touched a guitar. Groaning at the noises he made, they passed into the distance. And behind a tree, a creature separated from the shadow of its branches. "The Young Ones have two new allies from their world," mused Shadowdemon. "Interesting. Should I tell my master now, or let him wait?" What did he owe his master, anyway? Shadowdemon only served Venger because he was bound by spells. But the wording of those spells allowed Shadowdemon a certain amount of leeway in how he obeyed. As long as Venger didn't know that, he could turn events to his own liking. Shadowdemon smiled. "I think I will follow the Young Ones for a while. After all, I would not want to give Venger an incomplete report." ----------------------------------------------------------------- Part Three -- Weapons Proficiency "There's no game here." -- Langly, "Unusual Suspects", The X-Files. "Personally, I'd like to have a talk with Dungeonmaster over his choice of accessories for our friendly neighborhood Feds. If I were in charge...." Bobby rolled his eyes. "You were, Eric." "And *you* didn't even bring us a lousy T-shirt," Diana teased. "Fine. Mock me if you want; I'm big enough to take it. But we have two experienced professionals join our group, people who've been trained to face the kind of psychos who get their pictures on the post office wall. And what do they get? A magic ukulele and a knife. Me, I was hoping for distance weapons, or something with some real power!" "I dunno, guys," Sheila said thoughtfully. "Dungeonmaster's never given us anything we didn't end up needing. And most of our weapons can do things we didn't know about at first." "Well, these better. Because so far as I can tell...." "I know what the lute does. It does nothing." Presto sighed. "It has to do something, Agent Mulder." "Don't call me by my title. Why? Why does it have to?" "Because it's a magic weapon, Mr. Mulder." "So it's defective! And don't call me Mister. It makes me look around for my father. Since he's dead that's somewhat disconcerting. Just call me Mulder." Presto sighed again, not sure whether the FBI agent was joking. "Fine. Mulder. Just because your lute hasn't done anything magical *yet* doesn't mean it never will. It just means it doesn't make fire, or bring rain, or make a magic shield, or play by itself, or...." "I know the catalog." Mulder sighed. "So far, the only magical thing this lute's done is stay in tune longer than any guitar I've ever had. Though I have to admit, an instrument that sounds this good doesn't need magic." One hand roamed the frets while the other strummed. That hand was killing him, but the chords he'd drilled into it so long ago were coming back. "Catalog? Hmmm.... That's it! I'll ask my hat to give us a book on what magic your lute's got!" "Can you do that?" Presto's excitement started to fade. "Um. Sometimes. If I get the twiddle right. Or if I'm lucky." "If you want to find out the truth, you have to go down some pretty improbable paths. Try it. If you fail, we're not any worse off than before." "That's what you think," Presto said darkly. "But okay. I'll try." He took off his hat, gulped nervously, and began to make passes over it. "Hey, magic hat, This world is a zoo. So give me a book On what this lute can do!" Mulder sighed. T.S. Eliot this Presto was not. Presto held his breath, reached in the hat and drew out -- a book. "It worked! Hey, it really worked!" Presto flipped the book open excitedly and started to read. Or tried to. "Oh, no. There's nothing in here but sheet music." Mulder walked over, took the book, and opened it wide. He looked puzzled for a moment, then shook his head, amused. "It's all things this lute can do. Wanna hear 'Louie Louie'?" "Maybe it doesn't do anything magical unless there's danger," Hank said calmly, looking back and down at her. While coming back from weapons practice, he'd seen a buck and brought it down -- with a normal arrow from a spare normal bow. That meant fresh meat for dinner instead of iron rations. Scully looked at the buck and felt her old ambivalence toward hunting. On the one hand, she had sworn back when she killed a snake as a kid that she would never take an innocent life. On the other hand, she had never had any problem with cooking meat, cleaning fish, or making the game her dad and brothers brought home disappear down her throat. Or blowing some bad guy away to defend Mulder or herself, if need be. "Combat is not when I want to be practicing," Scully said grimly. "At least this sword's got a nice sharp edge...almost as good as my breadknife back at work." The pole was digging into her shoulder. Thank goodness they were back at camp. "Why does an FBI agent need a breadknife at work?" he asked, curious. He made a mental note: remember to get out some bread for sopping up the venison juice. "If this is a good place to put the deer, I'll show you." "Good enough. Preparing game's a messy job, and Uni doesn't like the smell. So we usually do it out on the edge of camp." "Fine." Scully didn't even bother to unbind the deer's legs from the pole. "Breadknife is the pathology slang for a 12 to 18 inch surgical knife we use for autopsies. Very sharp. Some people get very attached to their breadknives: carry them with them at all times, never let anyone else use or touch them. One of my instructors was buried with his breadknife, in fact." "Do I want to know what you use it for?" She looked at the deer. It really ought to be a scalpel for this step, or at least a hunting knife. "Slicing organs, mostly. Like slicing bread. Hence the name." Still, the sword was sharp enough. "But it has other uses. The primary virtue of a breadknife is that it produces nice clean cuts." She bent to her work. With one long skillful slice, she split the deer all the way down its middle. Then she began to gut the deer. Hank looked down at her, as impressed by her matter-of-factness as by her skills. "I don't think you need any training with that blade." "Wow, Dana! That was the best venison ever!" Presto leaned back and rubbed his stomach. "I'd ask for thirds, but I'm stuffed." Dana smiled at the compliment. Presto needed to put some meat on that gangly frame -- no pun intended. "Thank my mother. It's her recipe." Mulder looked up. "So where in DC does she get those pink things?" "So I made a few substitutions, G-Man. Are you suggesting that my cooking had something lacking?" "Would I have had fourths if there were?" "There they go again," Diana whispered to Sheila. "Am I imagining things, or do our two FBI agents...." "Like each other?" Sheila blushed a little. "I don't think it's your imagination. I mean, look at the way they look at each other all the time, and the way Mulder brightened up as soon as he saw Dana come into camp...." She sighed a little dreamily. "Sorta like you and Hank?" Diana teased. "We do not!" "Oh yes you do. It's really getting obvious. Especially with Hank." Sheila's face changed in a second. "Do you really think so?" "I really do." Diana sighed a little as she watched Sheila smile a little smile. "I wonder if I'll ever meet someone like that. I mean, someone who knows I'm a girl, but isn't intimidated by me being smart and liking a fight." "Well, they come from the future. Maybe in ten years or so, all the guys back home will have evolved into Mulders." Sheila and Diana considered the notion. Then they looked at each other and simultaneously said, "Naaah!" "You know, though," Sheila said seriously, "we've been pretty lucky about that. I mean, Eric and Presto and Hank don't treat us like we're some kind of frail flowers." "They'd better not," Diana said darkly. "But you're right. And Bobby's knows better -- probably thanks to his big sister!" "Dungeonmaster sure doesn't treat us any different. But other people in the Realm seem to be as mixed up about that stuff as people back home." She paused, then spoke against her will. "Speaking of which, do you think we might really get home this time?" "I don't know if I even want to think about it!" Diana answered. "We've gotten *this* close so many times...but we've never made it. Not to stay." "Yeah, but we never had new people along before." "What about the Lost Children, Sheila? And the pilot? And...." "I know, I know. But what if?" "I don't know." Mulder strummed a chord, and they looked up. "Since Scully took care of the cooking tonight, I thought I'd sing for my supper," he explained to the girls' startled gaze. "You can keep talking. Think of me as Muzak." "Are you kidding?" Eric demanded. "People pay good money to hear a Bard. It's not like we can flip a switch and hear music any time we want." "He's right," said Presto. "Believe me, I've tried." Mulder shrugged, said "It's your ears," and continued to strum. What to play, what to play.... A warm feeling spread up his fingers. And then he knew. Most of the songs he knew were classic rock. This was a song Scully's sister Melissa had liked, and played in the hospital once while Scully was in a coma. With his eidetic memory, he had learned the words instantly and often replayed the song in his head. He checked the chords in the music book Presto'd produced from his hat, told them, "This is by a guy named Stan Rogers about something that really happened," and began. "It started last October, in a pouring driving rain. The skipper, he'd been drinkin' and the mate, he felt no pain." The kids looked at each other, not knowing what to think of these words from their old world. Scully recognized the song as her dead sister's, and her face betrayed old grief. Mulder continued stubbornly. This was the right song. They'd see. "Too close to Three Mile Rock, and she was dealt a mortal blow And the _Mary Ellen Carter_ settled low. There was just us five aboard her when she fin'lly went awash. We worked like hell to save her and didn't count the cost. And the groan she gave as she went down, it caused us to proclaim That the _Mary Ellen Carter_ would rise again." He sang them how the owners wrote her off. He sang them a stubborn scheme to raise the old ship from the bottom of the ocean. And then he sang the chorus. "Rise again Rise again! That her name not be lost from the knowledge of men." "Sam," Scully thought, and suddenly realized why Mulder liked Melissa's favorite folksong. His own sister Samantha, missing since 1973, had been written off by everyone but him. "So the ones who love her best, Who were with her till the end, Will make the _Mary Ellen Carter_ rise again." Mulder strummed a second and caught his breath. The kids were really getting into the song. Good. "All spring now we've been with her on a barge lent by some friends. 3 dives a day in a hardhat suit -- twice I got the bends...." He told them the rest: how the ship was fixed underwater, cables attached, and the ship raised from her watery grave, valuable again. And when he sang the chorus again, the kids sang along and Scully said the words quietly. Her eyes looked wet. Probably remembering her sister, thought Mulder. "For we couldn't leave her there, you see, to crumble and to scale," Mulder explained earnestly. "She'd saved our lives so many times, ridin' through the gale -- And the laughin' drunken rats left her to her sorry grave! They won't be laughin' in another day." Scully lifted her chin with stubbornness. Someday those lawless men back home would fall. No one would laugh at the X-Files then. Mulder saw the same stubbornness in every kid's face. Good. If you believe there's still a chance to get home, there is. "So when you think adversity has dealt the final blow, With smilin' bastards laughin' at you everywhere you go, Turn to and put out all your strength of heart and lungs and brain And like the _Mary Ellen Carter_, rise again." Together, they swept into the chorus like a conquering army. Then Mulder rewarded them with the second chorus. "Rise again Rise again! Though your heart, it be broke, and your life about to end. No matter what you've lost, Be it a home, a love, a friend -- Just like the _Mary Ellen Carter_, rise again!" He played out that chorus again, just for good measure, and they all sang it like their lives depended on it. And suddenly it wasn't Mulder and Scully and the Young Ones sitting around that fire. It was Us. Shadowdemon listened to the Bard's music and watched the humans' revel. Pestilent creatures! That Bard and Paladin, insisting that one could win out through sheer stubbornness -- what did they know about adversity? He scowled. A certain smiling bastard was calling him to report even now. ================================================================== Continued in Part 4: Wilderness Encounters Author's note: Stan Rogers, the famous Canadian folksinger who wrote "The Mary Ellen Carter", died in an airplane crash at the Cincinnati airport - because after he got out, he went back into the wreck twice to save others. The second time, he never came out again. Heroes should sing heroes' songs. ------------------------------------------------------------------- Part 4: Wilderness Encounters "It's not until you get back out to nature that you realize that everything is out to get you." -- Dana Scully, "Quagmire" "So why do they call this place the Forest of Nightwinds?" An eerie howl ran through the forest, and the trees shuddered and bent as if hiding. Scully felt warm air gust against her face, and blinked away the dust and bits of dry leaf that it carried with it. Eric smirked. "Any other questions?" Scully almost sighed. Mulder could almost read her mind. Why, she was asking, am I always surrounded by smart-alecks? "Actually," she said instead (and more loudly), "I was wondering how long this wind keeps up. It'll make it hard to get any sleep. Or hear anyone coming while we're out here on watch." "I don't know," Eric admitted. "We've heard about this forest, and the wind at night, but we've never actually been through it before. If I'd known it got this noisy, I would have gotten some sleep this afternoon, while it was still quiet." "And that's another thing," Scully mused. "Wind is a result of temperature differences." "Hot air rises, cold air falls, all that science class stuff?" Scully smiled. She'd thought Eric had a better brain than he liked to admit. "Exactly. And there are places where the wind follows a day-night pattern, most notably on the shores of oceans and large bodies of water." "Don't tell me...man, you should be talking to Presto; he remembers this stuff way better than me...wait, I got it...because things get cooler when the sun goes down?" "The land does. The water stays about the same temperature, and thus is warmer than the land. So the hot air rises up from the ocean and over the land, while the cool air from the land blows out underneath, toward the ocean. And that's what we call a land breeze. Whereas, when the sun rises, the land is warmed while the water remains relatively cool." Mulder watched Scully with fascination. Preach it, science lady. "And the cool air comes off the ocean toward the land..." Eric ventured. "And that's a sea breeze." "And that's why that face-cleaning stuff is called that!" Scully smiled a little. "Could be." She turned to Mulder. "Do you see where I'm heading with this?" Mulder watched Scully with fascination. "Not a clue, except that I have a hunch we won't like it." "Temperature differentials. Dungeonmaster didn't say anything about a lake around here. But he did mention 'the Flaming Plain'." Eric gulped. "You're right. He did. 'Beyond the Forest of Nightwinds, in the land of the Flaming Plain, the Mirror of Ages shows the road to all lands.'" Mulder grimaced. "And now you're assuming that "Flaming" may not be just a figure of speech." Eric gulped again. "You're right, Mulder. I don't like it." Shadowdemon listened with as much fascination as the Bard to the Paladin's words. Hot air rises, cool air falls, and that is where wind comes from? It explained so much about the behavior of flying creatures like birds and pegasi. Come, Shadowdemon, the voice in his head growled. Report. Shadowdemon obeyed and made his way back to Venger's side. "The Young Ones are sleeping," he said. "Except for the Cavalier, and the new Bard and Paladin. They are on watch." "That will not help them." He raised his hand, producing a fireball. "Orcs, attack!" His voice was repeated by magic all around the clearing. The orcs surrounding it grunted, unsurprised. Venger was always doing magic stuff like that. They didn't worry about how he'd done it; they just obeyed and charged in. Meanwhile, Venger announced his presence by riding up to the edge of the clearing and flinging his fireball at the Young Ones' camp. "Get down!" Mulder and Scully didn't remember obeying; they just found themselves kissing dirt. Eric stood over them with his shield, deflecting fireballs flung by a guy with wings on a flaming-eyed black horse. Fortunately, the deflected fireballs were tending to fly in the direction of the orcs that were attacking from every side, which somewhat discouraged their advance. Well, except for the orcs attacking from behind. "Wake up!" Mulder yelled. "We're under attack!" yelled Scully, drawing her sword and rushing toward the orcs behind them. Okay, so she couldn't stab them, but she could hit them with the flat and slice their gear away with the point. Mulder suspected that there was some magic helping out her pathologist's skill with a blade, since the average autopsy did not include these Zorro-like moves, but that didn't worry him nearly as much as the fact that his only weapon was a musical instrument. Mulder's hand slipped on his lute, and the ugly chord seemed to wake the others faster than all the yelling. Diana exploded from her bedding right into a group of charging orcs, wreaking havoc with her javelin as she went. Hank's magic arrows swept more orcs off their feet, as did Bobby's club. Presto mumbled something sleepily to his hat, several orcs were suddenly dressed in clown outfits, and the other orcs looked confused and started to beat them up. And Sheila? Well, he didn't see her, but the number of orcs who started to trip, stagger and fall for no good reason were probably evidence that she was awake, too. "Eric," Mulder suggested, "Start backing up. We can regroup with the others and then get the heck out of this clearing." "Good plan, G-Man. Now let's see if Venger will cooperate by giving us a few more fireballs." "More fireballs?" The Cavalier didn't listen. "Hey, skirtboy! Running out of ammo? Bad aim? Or is your wittle arm getting tired?" "You dare, Cavalier?" Venger's blue face twisted with rage. "I have more than enough fireballs for the likes of you!" He plucked a fireball out of midair and threw it at Eric's head. Eric grinned and raised his shield. "Come to Papa!" The orcs saw what was going on and ducked. And since orcs, contrary to popular belief, are not totally stupid, they stayed flat on the ground while the fireballs flashed from Venger to Eric to an ever larger portion of the treeline -- much of which was now burning. Meanwhile, Eric backed up as Mulder behind him directed his footsteps and warned him of obstacles. "Ten feet to the treeline. Everybody else is gone. Time to make a run for it," Mulder muttered. Eric turned and ran, preceded by a Bard in black and followed by Venger's fireballs and frustrated curses, none of which hit their mark. Hank was waiting for them just beyond. "C'mon, guys! The orcs will be after us soon!" "Where's Scully?" Mulder asked reflexively. "About five hundred yards ahead of us. Come on!" They ran. "Find them, Shadowdemon!" "Of course," Shadowdemon said smoothly. "But you know where they are going -- the Flaming Plain. Surely it would be easier to lay an ambush there?" "Yes. Yes. But there are other powers on the Flaming Plain, powers I do not fully comprehend. The Young Ones must be stopped before they reach the Mirror of Ages!" Continued in Part 5: Trial by Fire ---------------------------------------------------------------------- Part 5: Trial by Fire "A healer's greatest magic lies in the...willingness to believe. Imagine a miracle and you're halfway there." -- Dana Scully, "Miracle Man" The Forest of Nightwinds moaned and howled, as it had done for hundreds of years of nights. But tonight, the eerie noise was augmented. A nightmare neighed as it rose through the trees. Its rider shouted orders, insults, and curses, while orcs yelled out answers to him and threats to each other. A short distance away, the rustling of dead leaves and underbrush marked the passage of the party that that was being pursued. But loudest of all came the crackling of fire. Another body ran past Bobby. "Eric?" The Cavalier slowed his run. "Yeah," he panted. "Mulder's...over there. Seen Presto?" "Here," came a weary voice not far behind Bobby. "Hank's up ahead. Wish...we...had...horses." "Try the hat?" "Yeah. Got a herd of deer." "Mm, mmm. Barbecue!" "Ewwwwww," said Presto. "Don't say that around Uni!" Bobby agreed. "Shut up, Eric!" "Meh, muhmuh, Merih!" Uni chimed in. A tall dark form loomed out of the gloom ahead of them. They skidded to a stop and readied their weapons. "Save your breath for running," said Mulder. "The fire's flanked us on that side." He gestured left. "We've got to get out of here." Hank skidded out of the darkness. "Follow me! I found a path out of this part of the forest, but we'll have to hurry before the fire cuts us off!" Bobby's legs churned, and he wished desperately for a little more height. Mulder had dropped behind him and Presto. Keeping an eye on the slowpoke and the baby, he thought with disgust. Well, I'll keep up. You'll see. He raced ahead, and Uni bounded alongside him. In a moment, he was out of sight of Presto. Just then, the nightwinds whipped up the fire and carried a flaming branch directly into their path. Bobby desperately pushed Uni out of the way, and the branch landed full on his arm. Bobby threw the branch off his arm, scarcely able to breathe in its heat. Gotta be forgewood. Nothing else burned that hot. Uni meh'd anxiously. "Don't worry, girl. I didn't even feel it!" But he couldn't see his arm, and Uni could. It glowed even to her dazzled infravision, and she knew something was very wrong. She meh'd more insistently. Bobby got up and began to run again, a little more slowly. Presto came into sight, and he tried to run faster. But instead, everything went dark. Scully ran grimly through the woods, making her legs continue to pump despite the pain. The last day had tested her endurance more than she intended to reveal to anyone. She had no medicine with her. And her head hurt, reminding her that a silent killer waited insided. But since it seemed more likely at the moment that orcs or evil wizards would be her killer rather than the tumor, she put aside her pain and pushed on. Besides, she'd be damned if she couldn't keep up with a bunch of kids. Scully heard someone puff a little in front of her, but saw nothing. Warily, she stopped dead, looking and listening for danger. Suddenly she saw a hooded purple cloak appear, seeming to hang midair in the clearing before her. Yes, they had demonstrated the magic weapons that afternoon. Yes, they even had gotten in some combat practice. But it was disconcerting to see the cloak appear first and then Sheila a moment later, grinning like some mutant variant of the Cheshire Cat. "I think we've lost them, Dana!" the thief announced brightly. She had to speak rather loudly to be heard over the noise of the forest's eponymous nightwinds. Scully came out of cover. "Yes, but I think we've also lost each other." Diana and her pole did a midair somersault and landed in the clearing next to them with a move the Olympic women's gymnastics team could have used in Atlanta...or rather, Scully reminded herself, in LA and Seoul. "I'm not lost." Sheila rolled her eyes at her friend's showmanship. "What took you so long?" "I got caught in some crosstown squirrel traffic." Diana's brow furrowed. "I hope Venger didn't start a forest fire. That'd be all we'd need." "Did you see Bobby?" "Presto's got him. Those two should be along any minute," Diana told her. "Relax." Sheila sighed. "I know, I know. Bobby's a tough kid and he can take care of himself. But I can't help worrying. He's the only little brother I've got." "Speaking as a little sister to Missy and Bill, and a big sister to Charlie," Scully began, "I can tell you that it is equally hard to be the worrier and the worried over. But it doesn't stop when you get older. You just collect more people to worry and worry about." "So I should just get used to it?" Sheila said. "That's not very helpful, Dana...." She paused for a moment. "Hey, did you bump into a tree or something?" "Why? Was my advice that bad?" "No. Your nose," she said, gesturing at her own. "It's bleeding." Scully bit back a curse and pinched her nose with one hand as she fished around in her belongings for a tissue with the other. Her medicine was back in their BuCar; but she never dared leave behind her supply of tissues these days, so it at least had come with her to this strange world. Grimacing, she managed to block off the flow long enough to stop pinching her nose for a second. "Hey, that's a pretty nasty nosebleed you've got," Diana said, watching as Scully wound bits of tissue into tiny plugs and stuck them up her nose. "Are you all right?" "I'm fine," she said, hating their worry, feeling smothered by it. "I can take care of myself." She turned away from them and stood on guard, her hand on the hilt of her sword. "But Dana...." Diana took a step towards Scully. Sheila put a warning hand on Diana's arm. "Better let her be." Diana resisted for a moment, then stopped. "All right," she said. "But as soon as Mulder gets here, I'm going to ask him what's wrong." But a moment later, when the male contingent arrived, she did no such thing. Because Mulder was carrying Bobby in his arms, and Bobby was not moving. Sheila flew to her brother's side, calling his name. Scully and Diana followed. "What happened?" Diana asked, clenching her staff. "I don't know," Presto said. "Hank and Mulder and I were booking out of there; Bobby was way ahead of us. Then we saw Uni standing over Bobby. He'd just...collapsed." Uni meh'd disconsolately. Scully took off her blue cloak and spread it on the ground. "Lay him here, Mulder." He obeyed, and she began to examine Bobby. "Need some light on this," she announced, and it came unbidden, shining from her hands. "Thanks," she said vaguely. She was too busy observing Bobby's arm wound to notice that anything strange had happened. "Third degree burns," she said finally, looking up. She did not mention his charred skin, and she hoped the kids hadn't noticed the smell of cooked meat. "Damaged his nerve endings, so at least he didn't feel any pain. He probably got hit by a burning branch or the edge of one of Venger's fireballs; I'm not really familiar with magical fire patterns. He needs a hospital with a good burn unit." Her hands' glow faded. Hank held Sheila, but his own eyes were haunted. "This is my fault. I should have ordered him away sooner." "I was the closest to him," Presto was saying morosely. "I should have noticed that Bobby needed help." "This is nobody's fault," Mulder said, grasping both boys' shoulders from behind. "You can't expect to know everything and save everybody and always do the right thing." Scully just looked at him. Mulder, listen to your own advice. Eric brought up his head. "There must be something we can do! Bobby can't just...." "I am a doctor and a...paladin," Scully said levelly. "And I will do what I can." She was already kneeling by Bobby's side. Inside her head, she was praying in the insistent way she had learned in med school. *Don't let him die, damn it! Get him to fight! He's only a little boy!* But she had learned in med school that God doesn't always answer prayers with a yes. What am I doing here? she wondered. Her thoughts raced. Conventional treatment...I don't have the facilities. Dungeonmaster said things would be getting more dangerous...he named me a Paladin. Fighter and healer. But it all depends on belief. Do I believe in God this week? And if I do, do I believe in His benevolence? Her eyes darkened as she thought of cancer, conspiracies, and all that she had lost. Then she thought of the oaths she'd sworn. As an FBI agent, to protect the public. As a doctor, to save lives. Her face turned determined. This was another universe, where the natural laws she knew had considerably more loopholes. She would do what had to be done and worry about the implications later. *Fine. A truce for now,* she told God. *Till we get these kids back home safe.* Then she folded her hands and bowed her head. Mulder watched uneasily. He could deal with psychic surgery, aura manipulation, crystals, and unconventional medicine. But religion usually gave him the creeps. It was too easy to lose yourself in that stuff, or give yourself into the power of someone not worth trust. Scully doing religious stuff was even creepier. He remembered that time before, when she'd decided she had a mission from God to protect the stigmatic, Kevin Kryder. She'd almost gotten herself killed over that. But this time was worse. She wasn't just being a lawful good fighter with some extras, as he'd expected. She was throwing herself into her role, turning to her prayers with the same focused concentration she usually bent on the view through a microscope. Her eyes closed, and her face took on a strange look of peace. Then her hands began to glow again. The cross around her neck glowed as well. Mulder swallowed hard. What are you getting into, Scully? After a moment, she unfolded her hands, opened her eyes, and drew her sword. It did not just glow; it shone as if it were white-hot from the forge. She carefully held it above Bobby's arm. "No!" cried Sheila, horrified. "Don't cut it off!" But the sword was not moving. The light from the sword was, expanding to surround Bobby's arm. Arm and sword grew too bright to look at. Hank threw his arm over his face, and Sheila had to close her eyes. The light grew brighter still, until Mulder could see Scully's form as a shadow against the sword's light, even through his eyelids. And then, the light began to die away. Mulder blinked against the purple and black spots on his retinas. Sheila pulled away from Hank and raced forward to her brother, while Scully, her eyes still open, sheathed her sword and leaned forward to examine her patient. "What did you do to Bobby?" Sheila demanded. "I didn't do it," Scully said. "But the treatment would seem to be effective." She stood aside and let Sheila see. Bobby's arm, so deeply burned before, looked good as new. "All right," said Hank softly. As he pressed forward to get a better look, he seemed to stand a little straighter -- as if he had finally rid himself of some heavy burden of care. Bobby opened his eyes. "Hey, guys, what happened?" All the Young Ones were suddenly swarming around him. Scully let them. She walked away a little distance and watched, fingering her cross necklace. Her face was troubled again. Uni danced with glee and then leaned gratefully against Scully. Scully smiled tiredly and began to stroke the little one. Mulder joined them. "How did you manage to keep your eyes open through all that light?" Mulder demanded. "What light?" "The light from the sword, your necklace, your hands...." "I didn't see any light. I just brought out my magic sword and it healed Bobby's arm." "That's not what we saw." Her eyes dropped. "That's what I get for negotiating." "What?" "Never mind. We'd better get the kids moving. We still have Venger and a forest fire after us." The kids were already on it. "We can't keep depending on Dana to save us," Hank was saying. "We need to do something about the fire." "Without letting Venger and every orc in the forest know exactly where we are," Diana pointed out. Sheila looked doubtful. "I dunno, guys. The hat's likely to give us a garden hose." "See if it'll give you a bunch of smokejumpers," Eric suggested. Presto looked unhappy. "Geez, I'll see what I can do." He took his green wizard's hat off and started making passes over it. He was particularly careful not to use too much twiddle. But he really wished he was better at coming up with rhymes. "Presto change-o, ice and snow, All this fire has got to go! As long as it works, even if it's a dumb thing, C'mon, hat, and give me something!" Nothing happened. Mulder looked disappointed. Presto looked humiliated. Eric edged away from Presto. "Uh, Presto? I thought you were being more specific these days?" "But I didn't know what to ask for!" "Who cares? You could've asked for a...a pumper truck. ANything, as long as you're specific. Because every time you let that hat decide, it does something weird..." His eyes shifted to the hat. "...like starting to smoke!" "Smoke?!" Presto dropped the hat and ran to a safe distance before turning to see more smoke -- no, steam! -- pouring out of the hat. And more. And more. Soon, the entire clearing was a high humidity zone. Then the steam began to coalesce into distinct clouds. Then the clouds spoke. "You called us here, wizard. What is our task?" Mulder stepped forward, his dark hair and cloak dripping but his eyes gleaming with curiosity. "What are you?" "We are cloud elementals," they said, their voices as wispy as their bodies. "What are you? You are not the wizard." "That's me," Presto said, stepping forward reluctantly. "Hey, can you guys make rain? Put out fires and stuff?" "We can." "Then I'd like you to split up. Some of you can go and put out the forest fire," he waved in its direction, "and the rest of you should stick with us, because we're headed onto the Flaming Plain." The clouds considered for a moment, then began to move. "Just what I always wanted -- my own personal raincloud." "All together now...." Diana announced. "Shut up, Eric!" came the chorus. Mulder mouthed along. Scully elbowed him. Hank squished back to them. "I scouted the edge of the forest, and there's no sign of Venger or the orcs. Assuming the cloud elementals can keep us safe on the Flaming Plain, we'll be way ahead of him." "Then let's get going," Sheila said from underneath an apparently unmanned cloud. "I hate standing around in the rain. Coming, Bobby?" Bobby picked up his club with little enthusiasm. "Yeah, yeah." He started walking, but slowly. Uni nudged him with her nose, trying to get him to pick up the pace. He ignored her. Scully and Mulder traded glances. "Looks like your sword didn't heal all the damage," Mulder said. "You're the Oxford-trained psychologist," she said quietly. "Yeah, but I was trained to deal with serial killers, not kids." He thought for a moment. "On the other hand, I do have some experience with pyrophobia. And being an over-protective brother." "And partner, and employee, and...." "Hey, _I'm_ the shrink around here!" Mulder's brow furrowed for a moment. Then he lengthened his stride to catch up with Bobby. The boy didn't even look up at him until Mulder whispered, "Psst." Bobby looked up reluctantly. "What?" "I need you to do something for me." "What?" Mulder turned his head to see if anyone was watching. Scully gave him a worried look, but nobody else saw. Satisfied, he turned back to Bobby. "Look, I know we're going to be perfectly safe on the Flaming Plain. But I've got this fear of fire, and sometimes I freeze for a minute. My partner knows about it, but we decided that in case things get hairy, somebody else should know, too." Bobby couldn't believe it. "You're afra...." Mulder shushed him. "Yeah, I am. Ever since I was a kid. Really fun, especially since the guys we investigate love to destroy evidence with a little arson." Beautiful thing was, it was all true. "But you didn't freeze under Venger's fireballs," Bobby pointed out in a whisper. "Or when you saw the forest fire." "It's not so bad as long as I don't stop and think about it," he whispered back. "If I just keep moving and keep my mind on the job, it keeps me from getting too scared. But just in case, be ready to give me a yell or a shove, okay?" "Don't worry. Me and Dana'll keep an eye on you," Bobby said reassuringly. "And Uni will too. Right, Uni?" "Meh!" "Thanks, Bobby. That's good to hear." Mulder turned to walk back to Scully. As he did, Uni walked right behind him. Mulder didn't hear her unicorn-light footsteps in the rain, and when he turned around, he was startled to see her so close. "Keeping an eye on me?" he inquired dryly. "Meh!" she said, with a wink. Then she trotted back to Bobby as the woods fell away. Beyond, there was a strip of bare rock and then a vast expanse of smoke and flame. "Underground fires," Scully said, sniffing the air. "Coal? Oil? Something of that nature. I don't know if water can quench this kind of flame." "I don't think it has to," said Hank. "It's not all on fire. If the cloud elementals can cool down the rocky parts so we can walk on them, and keep the smoke away, I think maybe we can get through." "The flaming part of the Flaming Plain is only a few miles thick," the cloud elementals said. "We have seen the open space inside. We can lead you there." "Then lead on!" said Hank. "We're too visible out here." The small procession disappeared quickly into the Flaming Plain, the cloud elementals lost among the smoke like raindrops in the sea. Venger cursed and cursed again. His orcs dodged with practiced speed. "You fools have allowed the Young Ones to escape, as well as their new allies! Return to my castle! I will have to take steps in the matter myself. Shadowdemon!" "Yes, master?" "You will accompany me to the Flaming Plain." ------------------------------------------------------------------ Part 6: Wandering Monsters "I remind myself of a Navajo story. Twin war gods come to their father, seeking magic and weapons to eliminate the monsters of the world." -- letter from Cigarette Smoking Man to Special Agent Jeffrey Spender, "The Red and the Black", The X-Files. Venger rode his nightmare as far above the Flaming Plain's clouds as possible. All those fireballs and divination spells had drained him of much of his magic without any practical return. That insufferably smug excuse for a Shadowdemon floated next to him, about as helpful to reconnaissance as the clouds of smoke below. Somewhere down there, the Young Ones and that new Paladin and Bard were traveling toward the Mirror of Ages. They had no concept of its power, just as they had no idea how they were being used by Dungeonmaster. But they would no doubt be guided steadily toward their goal, whereas he, who had studied all that was known of the Mirror -- he, who had sought that talisman for a thousand years -- would be fortunate to find their party's trail, so that he could follow them like a toy cart on a string. No doubt it was all part of Dungeonmaster's plan to humiliate him. Venger gestured, and a spell of manysight settled over his eyes. Infravision was useless, for heat was everywhere. Ultravision was equally so. But a gesture translated his sight to the ancient sort known as the 'vision of the bat'. Most scholars of magic believed this name to be the result of scribal error. But he had been told once -- by his father, of course -- that bats perceived the shape of the world by listening to how the cries they made bounced off cave walls and the like. Below him, he saw the outlines of animals moving on the plain: flocks of firebirds, fiery salamanders, and other heat-loving species. Sooner or later, he would see the Young Ones. Let them pass the hazards of the way; let them do the work. At the right moment, he would reveal himself, and the Mirror would be his at last. Not without a fight -- the ignorant Young Ones carried unimaginable power in their hands, and even they had learned to master its more physical effects -- and not without the constant annoyance of being forced to avoid killing them, since Dungeonmaster had so twisted their fates that to kill them would amount to killing himself. But they were pathetically easy to command once one had captured a member of their little band. And _they_ did not know he could not kill them. Dungeonmaster liked to keep his players in the dark? He smiled cruelly, showing his fangs. It had backfired in his own case. Let it do so again. The group was tired, wet, and coated with a fine sooty grey ash-mud. Their noses and throats hurt, despite the wet cloths they had tied over their faces, their eyes were red, and their feet hurt from walking on bare rock for most of the day after scant rest the night before. "So we're almost to that open space in the middle of the Flaming Plain?" asked Presto, his green hat drooping in the rain. "Yes," said the cloud elemental over his head. "Five more minutes, at the pace you humans travel." "And I see something over there. A tower...made out of something metal," Hank announced. "Sheila, I think it's time for your cloak to do its stuff." "Earth to Hank. Come in, Fearless Leader," Eric objected. "Having a rain cloud following Sheila's every move isn't going to be all that inconspicuous." Diana rounded on him. "What are you suggesting, Eric? Sheila can't do recon without a cloud elemental protecting her. She'd be fried before she could get there and back." "It'll blend in with all the smoke," Presto opined. "Probably." "Probably?" Bobby demanded. "Hey, that's my sister you're talking about!" "I know. But we can't just walk up there! Who has enough metal to build a tower out of it?" He sighed. "Any of you guys got a better idea? Dana? Mulder, you've been pretty quiet." "No," said Mulder shortly, and Scully shook her head. "I do," said Sheila. They all turned to look at her. "I'll be careful, and I won't walk against the wind. I know that's not a great plan, but I'm pretty hard to catch." She pulled her hood over her face before anyone could argue. She faded from view, saying only, "I'll be back!" Sheila shifted a little on her belly, glad for the thickness of her cloak. She looked down again, trying and failing to shade her invisible eyes with an invisible hand. A brilliant white light flooded this one little valley in the middle of the plain -- a valley that was unnaturally round, as if inscribed with a compass. In the very middle, away from the strange triangular and circular buildings, stood a metal tower that half-surrounded a deep hole with holes cut in the sides, like an amphitheater. Small figures scurried in and out of the hole, but white clothing and strange circular hoods covered any identifying marks of their races or professions. "Who _are_ these guys?" Sheila whispered. "We do not know," the raincloud above her answered quietly. "I'll have to go down there," she said resignedly. "The ground's cool enough to walk on, and the smoke's not so thick, so you'd better wait here till I come back." "The wizard told me to obey your voice, so I obey." "Listen," she said, "we're sorry about that. Presto wouldn't have deliberately summoned you guys all the way from the elemental planes. And we're trying to think of some way to pay you guys back, though we don't have much that would be useful to a cloud. If you think of something we could do for you in return, we would be interested to hear it." The elemental was silent. "Um. Okay, then. See you in a while." The elemental perceived the mass of water in the human's body traveling away. "These Young Ones are strange, even for humans," it decided. Sheila heard, and smiled. Even after all their years in the Realm, they still thought more like American kids than adventurers. They didn't rob bodies - yuck! They couldn't accept the divisions of society by ancestry or guild. They didn't think they were better than anyone else by virtue of their weaponry, and they tried to help everyone they could. Which was why they so often ended up sneaking over a border in dead of night, she reflected as she searched for a way down into the valley. And why, every time they amassed much gold, it usually ended up financing some good cause or poor village they met. Oh, well. Easy come, easy go. And since Dungeonmaster never let them stay in one place or even one kingdom long enough to begin attracting followers or building a stronghold, they didn't have much use for gold anyway. One wall of the valley had been worn down by erosion. She picked her way down the dry streambed to the valley floor and began casually jogging toward the tower, easily avoiding the white-clothed guards walking the area's perimeter. Those were pretty strange outfits, she reflected, trying to think where in the Realm she'd seen something like them before. Well, other than spacesuits and stuff. But nobody in the Realm would be wearing those, right? Her pace slowed as she looked into the tower. A crowd of people in white were milling around, looking at some sort of maps they'd laid out on the floor. She decided it was time to do a little eavesdropping. "What's our status?" "Lots of interesting artifacts to study, but no sign of the worldgate yet." Did they mean the Mirror of Ages, that 'shows the path to all lands'? "It's got to be here! We were told...." "And we always do as we're told, don't we, Bronschweig?" "We do if we want to get this done and go home." "We still have our own gate. We can get home any time we want." "That's not what I meant." It took a while for her to realize that they were speaking English. Not Common, which they somehow all spoke and understood. Not Pixie, which for some reason didn't sound like gibberish to her. No, they were really speaking English, like Mulder and Scully did, and they sounded like they'd come straight from home. And they had a way back! She wanted to run up and kiss them. "Any problems with the neighbors?" that guy Bronschweig continued. "Not really. We shot a few things that breached the perimeter, but we're pretty sure they were just animals. The local sentients must not be fond of walking around through fire." "Good. I don't enjoy killing people, even when it's necessary. But we can't afford to leave any trace of our presence behind." Sheila carefully made her way back out of the crowd of people, employing the skills she'd learned from years of adventuring with the cloak and hurrying through crowded school hallways. So much for catching a ride with these guys! But it might be useful to find their gate. And some of those white suits. "That legend lore spell you remembered? I don't think it's working." Presto hunkered down next to Mulder in the mud. "And believe me, I'm an expert on spells that don't work." Mulder censored the first two comments that came to mind. Presto was right. The lute was being distinctly uncooperative. He was tiring himself out before a mission. He didn't really fit the spell requirements. It was really hard to play and still shield the lute from the rain. And if Bobby and Uni laughed any more, they were probably going to rupture something. "Where's Scully?" Diana sat down. "She's on watch with Hank, trying to keep him from worrying about Sheila. Not that it'll work." Mulder shrugged uncomfortably. He liked being somebody's big brother again, but being on his best behavior was starting to wear. "She knows that. She knows a lot about worrying. Mostly about me." "She said something like that earlier." Diana's teasing smile switched off like a light. "Which reminds me. Dana had a really bad nosebleed earlier. She...." Diana didn't get out another word. Mulder yelled, "Scully!" and stomped away toward his partner. Eric strolled over casually. "So what bit him?" "I don't know," Diana answered. "But I think we're about to find out." "What the hell do you think you're doing?" "Talking to Hank and keeping watch," Scully said puzzledly. "That's not what I meant, and you know it." "What are you talking about, Mulder?" "I thought you'd already taken care of it. But you had another one of your nosebleeds." Scully drew herself up. "And?" "You're a Paladin. Do something about it!" Hank broke in, reaching up to put his hand on the older man's shoulder. "Calm down, Mulder, and tell us what you're talking about." Mulder turned away. "She knows what I'm talking about." "But we don't," Hank insisted as the others gathered around. "What's wrong?" Mulder stayed silent. Scully sighed. "I have a nasopharyngeal tumor. It's inoperable and growing fast. It also causes nosebleeds." The Young Ones went silent. Cancer. In their minds, she knew, it was another word for death. In her time, that power was reserved for other diseases: AIDS, Ebola. But she didn't correct their assumptions, for in this case it was probably true. Bobby was the first to speak up. "But you're a Paladin, Dana. All you have to do is use your magic sword, and you'll be cured, right?" His voice wavered a little, and she wondered why he cared so much after knowing her so short a time. "Not quite." She gathered herself up, knowing they wouldn't understand. "Being a paladin or a cleric isn't like any other character class. _You_ get your abilities from yourselves, or your weapons. I get them from...a higher power." "Yeah, yeah, God. We got that part," said Eric. "What's the problem?" "I don't mind using that power to help someone else," she said quietly. "But if I use it on myself, I feel that I'll be making a promise I'm not ready to make. Worse, I'll be doing it for selfish reasons." "Oh, come on!" Presto said unbelievingly. "Get cured first; iron out your little differences later." "Dana's got a point," Hank argued. "Just because you're in dire trouble doesn't mean you make a deal. Remember what happened when I took Venger's offer so I could save Bobby." "Yeah, but we're not talking about dealing with the Devil," Diana retorted. Suddenly Mulder looked uncomfortable, and Scully wondered why. "If you need help and somebody offers, you take it and say thank you. No matter how much it sticks in your craw." "Thank you for your concern," Scully said firmly, "but I have to sort this all out for myself. And I see a raincloud coming this way." Hank was distracted instantly, but the others continued to give her the hairy eyeball until Sheila took off her hood. And Mulder was not distracted at all. "You can't let yourself die for a principle, Scully." "Why not?" she snapped, exasperated. "You're always willing to get yourself killed for one." She walked off to hear Sheila's report. For once, she'd gotten the last word. "But you wouldn't believe all the people they had there -- half of them looked all alike!" Sheila finished her report. "Clones?" said Scully doubtfully. "The Consortium. Here." Mulder shook his head. "They're everywhere." Scully looked wry. "But so are we. It's enough to make a person paranoid." "So you know these guys," Hank said. "What can we expect?" "Depends on who's running the operation. We've seen them act like military, corporate security, intelligence, and criminal organizations," said Mulder. "But they'll have guns, and they won't be afraid to use them," Scully summarized. "That fits with what Sheila heard from that guy Bronschweig," Hank mused. "Which means we can't use any of the normal distraction techniques to get in." "I brought back suits for everyone, so if we can get into the valley and past the guards, we can blend in." "Are you sure they'll fit?" Eric asked. "I mean, not that I'm short, but anything that fits Mulder wouldn't fit me. And Bobby? Forget it!" "They must have some pretty short women around, because a lot of the suits were just our size. Even Bobby won't have too much trouble." "What about Uni?" "She'll have to stay behind this time," said Hank. Uni made a disgusted noise. "Our weapons won't blend in," Eric objected. "Not mine, anyway." "We can carry them like they're artifacts," Diana said. "Anyway, if we create enough confusion, nobody will notice if we go in bald and painted blue." Mulder and Scully shared a simultaneous mental image of their boss. "So what'll we use for a distraction?" asked Presto. Everyone stared at him. "Oh, man. I had to go open my mouth." A world away, Assistant Director Skinner was talking to the one man in the world he truly hated. "Where are they?" The man took a long drag off his cigarette. "Can't keep track of your agents?" "Don't play games with me. I spoke with all the parents personally. They wouldn't talk. Someone had put a scare into them, and that wasn't Mulder and Scully because they never got that far. In fact, nobody's seen either of them since they passed the amusement park gate." "Perhaps they just lost track of time." "We had a deal," Skinner rumbled. "My cooperation for Agent Scully's life. I am very close to declaring that deal off." "So impatient," he answered, taking another drag. "I'm sure they'll be back soon." Part 7: The Mirror of Ages "....I always felt like such an alien myself, that to be concerned with aliens from other planets...that just seemed so...uh... redundant." -- Jose Chung, "Jose Chung's _From Outer Space_", The X-Files. There was a gate to Earth. Sheila had seen it. The thought thrummed through all their minds. "Don't forget to be specific," said Eric. "Very specific. Don't fiddle with the twiddle. And check the whatchamacallit...the poetry thing...oh, you know what I mean." Mulder looked up. "The scansion?" "That's right, the scansion. And relax. Be confident. No pressure. We're only gonna die or not get home if this doesn't work." "Yeah, right," said Presto. "Any more helpful advice, Eric?" "Yeah. Don't screw this up, and be ready to run." "Gee, thanks." "Don't mention it." Eric clapped Presto on the shoulder before he turned to go. "Don't worry. You'll do fine." Sheila was being a little too slow putting on her hazmat suit, thought Scully. "What's wrong?" she asked. "You'll think it's silly." "Try me. I'm a doctor and an FBI agent, and I've heard just about everything. I wouldn't laugh at you." "It's the suits," Sheila said. "I stole them. And I know it shouldn't bother me, because we had to have them, but...it's just not right. They don't belong to us." Scully thought for a moment. "Actually, they probably do." "What?" "These are government-issue hazmat suits," she said quietly. "The taxpayers paid for these, and the Consortium siphoned off the money into one of their black budget programs to buy them. Either way, I think we have a perfect right to use our own property." Sheila looked doubtful. "But if it helps, as an FBI agent I believe I have the right to commandeer these suits for use in a current investigation, and I am hereby doing so." Sheila smiled. "Thanks, Dana. I feel much better now." Her smile faded. "I just wish I could help Bobby." "You gotta stay here, Uni," Bobby said determinedly. "Dungeon Master says you can't go home with us." Uni meh'd coaxingly. It almost sounded as if she'd said, "Aw, c'mon." "It's not the kind of place you'd like, girl," Bobby tried to explain. "There aren't a lot of forests and stuff. Well, except in the national parks and stuff, and I don't know if you'd like that." Uni meh'd disdainfully, indicating her present surroundings were not exactly paradise for unicorns. "I know, I know." Bobby sighed. "I wish I'd been able to do more for you." She looked up at him, her eyes filling with affection. "Meh!" He had done more than enough by loving her. "I don't wanna leave you, either, Uni." He buried his head in the little unicorn's neck, hiding his tears in the short orange silk of her mane. Her sweet breath warmed his back. If either of them had been a little older, they might have looked for words to define the love that ran between them, deep and unconditional as that of a boy and his dog. But they were both intelligent beings, and they had endured this final parting before. That only made it deeper and sadder. Mulder turned away and found Scully by his side. "Some journeys have to be made alone," she said quietly. "Just like some decisions." "Then let me know that you've made one," he said just as quietly. "I...I don't react well to surprises." The boy released the unicorn, scrubbing his hand over his face, and found that all eyes were on him and Uni. "What are you guys looking at?" he demanded hostilely. Sheila said nothing as she walked toward her little brother with his hazmat suit in her arms. Presto was having a final word with the cloud elementals. "If we don't come back in five hours, then either we've been captured or we're not coming back. Either way, you're free as soon as you get Uni across the Flaming Plain. If we do come back within that time, you'll be free as soon as all of us get across the Flaming Plain." He scuffed his foot. "Are you sure there isn't anything we could do to pay you back for all your help?" "There is nothing," they assured him. "But you have given us a good tale to tell at home, o wizard Presto." Presto looked down at Uni as the cloud elementals rose back up into position. "Why did that tone of voice make me think he thinks it'll be a funny story?" Uni meh'd innocently. She almost kept a unicornish straight face. Great. "Well, that's one job done," said Presto. "Now for the hard part." He sighed. "It's nothing, he says. No pressure, he says." He took a deep breath and took off his hat. "Well, here goes nothing," he said under his breath, as he began to make a few passes over the hat. "Abracazoyz, abracazair! Smoke up the valley while we are down there! Pull down the smoke clouds above us like fog, 'Cause otherwise I'm gonna be a dead dog." Having been given good directions for once, the hat did exactly as it was told. The smoke clouds always filling the sky above the Flaming Plain sunk obediently into the valley, while the party, securely ensconced in their hazmat suits, watched complacently. Uni started coughing. "Hey! Do something about Uni!" Bobby demanded, his voice slightly muffled by the suit's headgear. "All right, all right!" said Presto, coughing a little himself. "Magical hat, I know this sounds loony, But make a smoke shield that stays around Uni!" As he spoke and twiddled, he made sure to visualize what he wanted as clearly as possible. And what do you know? He actually got it. A greyish forcefield appeared around Uni, which seemed to form a barrier to smoke but not to air. Uni danced forward and back, and the shield followed her. Judiciously, she nodded her approval. Presto got in his hazmat suit, and they were finally ready to go. "The smoke looks thick enough," Hank said. "Let's move out. Sheila, you tell us where to go. Everybody stay close together, or we'll lose each other in the smoke. And don't forget to carry the weapons like they're artifacts we've found." The plan worked well at first. Maybe too well, Hank thought later. It may have made them all a little over-confident when they so easily snuck past the Consortium guards in the smoke. But they had duly observed all the precautions that years of trouble had drilled into them, and home was calling, easy and close at hand. Even the tents and huts that the Consortium had erected among the strange metal towers of the valley spoke to them, telling a tale of a more familiar technology than magic in the humblest things: trash cans, pop cans, crumpled papers, and a discarded burger bag. So they walked through the smoke unchallenged, passed down the makeshift tent corridors as if they belonged there, until they stood before a large dome tent of gleaming white and heard a strange whirring from within, and glimpsed a bit of oddly colored light. "This is it," said Sheila quietly. "On three, then," said Hank, and reminded them, "Act normal unless they challenge us. One, two, three...." Hank opened the door. The tent was full of white-suited people with guns in their hands and goggles on their faces. He'd led them into a trap. Hank closed the door and scrambled out of the way. Seconds later, gunfire tore the door apart. By then, the Young Ones were well on their way down a corridor of tents, and holding their weapons the way they'd been designed. "There's more behind us," Diana hissed. "Those goggles?" "Ultraviolet...." Scully explained. "We'll do our best to shake them," Hank said. "Stay close!" He abruptly vanished between a couple of tents. They followed. But all around them, they could hear more people moving in the smoke. More guns spoke, and Eric held up his shield, and then Hank fired his bow. The sudden burst of light half-blinded those wearing goggles, and the group ran while they could, and quietly. But already they heard others following and searching. Another sudden blast of gunfire. It hit a tower about two hundred yards away, but they decided it was time to zigzag down another alley. Unfortunately, they ran into yet another band of searchers, only some of whom were wearing goggles. Eric's shield protected them yet again, but Hank had to wonder how long their luck would last. He looked uneasily back at Dana. Her sword was out and ready, and both she and Mulder looked even more expressionless than usual. Great. Even they were worried. "We need a spell, Presto. Something disabling guns would be nice," Hank requested. "I'm working on it," Presto replied. He sounded preoccupied. Hank didn't argue. "We're outnumbered," Eric pointed out. "And those goons don't need bullets to make our lives unpleasant." "We can't let our weapons fall into their hands," Scully panted quietly. "We can't let _us_ fall into their hands," Mulder pointed out as they trotted through another group of tents. "They'll never let us go. Not when we could warning people in the Realm or on Earth about this foothold of multiversal imperialism." Then Diana pointed up in the sky. "Something's coming in through the smoke." Hank led them into a convenient tower doorway, from which they all peered anxiously. "I hope it's the cavalry," puffed Presto under his breath. "Well, there's good news and bad news," murmured Eric. "Good news is, it's cavalry all right." Diana snorted. "Bad news is, the horse has red eyes and big wings." Bobby started. "Veng--mmph!" Sheila's hand went over his mouth. "SHHH!" "Mmph," he whispered, nodding, and Sheila removed her hand. It was too late. Venger had heard them and was flying toward them. They left the doorway and ducked down a covered alley, but they could hear Venger and the hellhorse flying above. And yet the situation did have its advantages. When yet another group of Consortium fighters commenced fire, Venger disposed of them with a few lightning bolts. "Crispy, extra-crispy or rotisserie?" Mulder asked Scully. "Just run, Mulder!" They came at last to an open space, with no buildings to dodge into and no alleys to run through, and a great pit before them, surrounded only by strange sigils in the pavement. Venger rode victoriously over their heads, his bolts driving them toward the pit. Defiantly, Hank fired his bow, trying to net Venger. And suddenly, the pit was filled with a silver light that surged up to meet them. It rippled, smoothed -- and suddenly they did not see the silver light at all, but the stars that shone far above their heads, obscured by smoke. Venger laughed. "Behold! The Mirror of Ages, which shows the past of all worlds. I have sought it long and without success. But you children, and Dungeon Master, that great fool, have led me to it at last, and your weapons have opened it. My thanks. "And now, it will show me a part of the past I have long desired to see." He looked down on the pit from his nightmare's back, and suddenly the peaceful night sky was replaced by another one, strange and beautiful. The veils of a nebula burned close and bright, and so did countless young stars, so that the night could never be darker than twilight. There were people gliding through that sky, casually soaring on wings much like Venger's own. They also bore a single horn, and their fangs winked out of faces as blue as his. But they all wore peaceful expressions, while Venger's above them grew more wrathful every moment. Suddenly the scene shifted, and that calm world was calm no more. Grotesque creatures moved like lightning and slew many of the horned people. Bright lights shone out of nowhere, capturing others and lifting them into strange ships that looked like UFOs. Strange insects and birds flew by in clouds, biting and pecking. The horned people whom they attacked rose up with completely black, staring eyes -- and then attacked their own people as if possessed. Shapeshifters took on the appearance of friends, only to turn on the few brave defenders. When one of the horned people managed to wound one, green blood sprayed out and all the horned people there died choking. "The alien bounty hunters," Mulder breathed. Venger heard, and his attention snapped away from the horrible picture. "You know of them, Bard?" "I've fought them," he replied. "So has Scully. There seems to be some kind of slow invasion going on back home. The humans we were fighting here -- they seem to be helping the aliens, for some reason." No one else said a word. So home wasn't safe either. "There were traitors on my world as well." Venger pointed to a group of horned people killing their own. Their eyes were not black, but bright with unholy glee or stolid with duty. "Though I guess they did not long enjoy the fruits of their labor. If they were allowed to survive by the invaders, I doubt a life of slavery was much to their liking. Still, I will make sure they pay for their treachery when next we meet." The scene changed again, and a young boy and girl of the horned people were running into a building where a vortex of light pulsed slowly. They pushed through and squirmed under the hordes of others trying to get into the vortex without success. One horned woman even pounded her fists on the swirling brightness as if on a wall, and with about as much success. But when the boy and girl struggled up to it, it immediately drew them in. The boy, his face horrified, struggled and tried to resist, tried to drag the woman with him. His hand passed through hers like mist, and he was gone. And suddenly the boy and girl stood on the grass of the Realm, taller than the dark-haired, balding man in red robes who greeted them with great relief. They resisted his hug, pounding at him with their fists much as the woman had. "Is that Dungeonmaster?" asked Presto. "Boy, he looks young!" "Then," Sheila breathed slowly, "you were the little boy, Venger, and the little girl was your sister Karina." "And Dungeonmaster was my father, before he held the worldgates shut against all our people. Someday he will pay for that crime." "The worldgates were sabotaged, but not by me," said a quiet voice. Dungeonmaster! "I call on the Mirror of Ages to witness it." And suddenly the scene changed again, and two short red-robed people were frantically examining strange diagrams in the air that appeared and disappeared as they gestured and spoke. "Dungeonmaster and Zakiyah," Diana breathed. Hank couldn't understand more than one word in ten of their jargon, but Presto started muttering to himself while Eric made excited little noises that indicated sudden comprehension. He looked up and saw Venger looking decidedly taken aback. "So what happened, guys?" Presto groaned. "There was a bug in the Realm's software. I think." "It's a game!" said Eric excitedly. "The whole Realm was terraformed and stocked with monsters and stuff so that people could play adventure games there! People traveled from all different worlds, including the horned people's, and some people even paid to live here. But then these invaders showed up, and some of the horned people tried to run away into the game, and the gates wouldn't let them in because somebody programmed it not to accept new customers on D-Day." The view shifted. One of the horned people casually sketched symbols in the air. Venger's breath came hard. "Your assistant, Zmfer!" "See his fate," said Dungeonmaster. The horned man approached a horned woman as if for payment. She gave him some sort of object -- then killed him. Venger said something incomprehensible. "Bad language doesn't help," Dungeonmaster said calmly. Sheila was appalled. "But...but if nobody could get away, how did Venger and Karina make it?" "Aeh, they'd already been to the Realm a few times with their dad," Eric explained airily. "They already had an account." Hank hesitated to point out the obvious. Bobby did not. "Dungeonmaster can't be Venger's dad! He doesn't have wings, or horns, or...." Eric scoffed. "It's just a costume, of course. They always make the people working at amusement parks wear some kind of dumb uniforms." Dungeonmaster's eyes twinkled. Hank shook his head. "But that means that everything we've gone through, all the trouble and danger, was all for nothing! It wasn't real!" "Of course it was real, Ranger," Dungeonmaster said gently. "It has been thousands of years since the invaders came for our people. The other worlds of advanced technology, fearing to be invaded in turn, closed down the worldpaths leading here or to our homeworld. The gamers who were trapped here mostly chose to stay in their game- forms. They raised families and died here, and their descendants know nothing of their origins, the way a world is designed to allow 'magic', or even the invaders. But some of us found ways to live on, to make worldgates, and even to monitor the rest of the universe." "Your pupils," Venger interrupted suddenly. "You brought them all from a world soon to be threatened by invasion." "Indeed. And I think you will find that all of my pupils came from such worlds." "But why did you never tell me?" "I tried." The scene changed back to the children attacking their father. They suddenly slipped from his grasp, and a stricken-looking Dungeonmaster let them go. "But you would not believe me, and you already had enough skill between you to hide from me, and to find He Who Should Not Be Named." He sighed. "And then it was too late. How I worried about you and your sister as I grieved for your mother. But there was nothing I could do. You had chosen your own path, and your new name." "Venger." Mulder tasted the word. "So everything you did was to avenge your people." "To pay for the power to avenge my people," Venger corrected. "How my new master must have laughed, as he gave me the power to kill without the power or knowledge to make worldgates! And so it was all for nothing." "For nothing? Oh, no," said Dungeonmaster sternly. "It was for hate and fear. It was to bring others into the same dark place you were walking, and thus to breed more evil. That is what vengeance is always for. Is it not so, Bard?" Mulder's head jerked up. "Uh...yeah." Geez, how did he know about Melissa and Scully and all of that? "See that you remember, then," said Dungeonmaster. Venger brooded on, his anger now focussed on something else. "I have been played like a puppet. Well, no more! I will repudiate my master and take back my own powers -- as soon as I have returned from wreaking havoc on the invaders, of course." With a thought, the Mirror again showed his homeworld on that terrible day. "For indeed, the Mirror of Ages shows the road to all lands." A vortex of swirling light formed above the Mirror, and he spurred his nightmare into it. Its hooves refused to pass through. "What is this?" he demanded. "You cannot go back," Dungeonmaster told him gently. "It was the first rule of all worldgates. Time and space are the same. To change one would change the other, perhaps beyond recognition. And so as we wandered from world to world, we were permitted to return as soon as we left -- but never sooner. That was built into all the worldgates here." Venger said something else incomprehensible. Bobby grinned. "I don't know what he said, but I bet my mom would wash his mouth out!" Dungeonmaster turned back to them. "And now it is time for you to go home, my pupils." He smiled. "You Young Ones have earned enough experience points that you now have the right and power to return to the Realm whenever you wish. As you leave, the software will give you objects which create mini-worldgates. Be sure not to lose them." "I won't!" Eric assured him. "I don't want to spend another few years in the Realm racking up brownie points for a computer!" "So what do you want us to do now?" Diana asked. "Organize a resistance? We're only kids. Besides, nobody would believe us." "Perhaps not about the invasion," Dungeonmaster replied. "You got that right," Mulder muttered. "And perhaps not about the Realm. But your key will allow you to bring new players into the Realm...and I believe there are many people your age who enjoy playing games." Presto's eyes suddenly began to glow. "I know people who'd jump at the chance. All the Audiovisual Club guys who're in it to play on computers...the guys in Chess Club...." "Mary Lou wouldn't be interested," Diana mused, "but Katy and Tracy and Bhairavi would. I wonder if...." "And then they'll get keys," said Bobby. "And their friends'll get keys. And their friends. This could get really big, really fast!" "But some of those kids are gonna get killed!" Hank was not happy. "The Realm is dangerous. How can you do that to them?" The excited murmur quieted. "All of my people died, except for the hybrid slaves." Venger's voice was uncompromising. "Better to die fighting than be killed without a chance to resist." Mulder had a different vision to ponder. "Think how useful it will be to be able to pop in and out of the Realm. It'll be great for escaping the odd Men in Black. Not to mention making the most of our vacation time." "You never take your vacation time, Mulder." "Well, now I won't have to." "I am sorry," said Dungeonmaster, "but you and the Paladin have not earned enough experience points to be granted a key." "We could stay on a few more years," Mulder offered. His face darkened. "That is, if Scully...." She stiffened. "No, Mulder." "You two have your own destiny to follow," said Dungeonmaster. "On your own world, among your own people. Although not quite without magic, Paladin." His eyes twinkled. "Do not fear, Bard. You have said it yourself: the truth will save both her and you. Go and find it." "What about the Consortium people on this world?" said Scully. "I will take care of them," said Venger. "After you leave, of course. I would not have the children see such things." "My son, I can see that we are going to have to talk more about vengeance," said Dungeonmaster with a sigh. He held out his hands, and they all gave him their weapons. There was some brief hugging among the party. Then he told Mulder and Scully to concentrate, and a dark and wintry amusement park appeared in the mirror. The vortex formed above. It drew them up and through itself, and then the two agents were gone. The other six concentrated, and a bright summer day ten years earlier came into view. The vortex formed and drew them through -- in the same positions they'd taken when they went through the first time. A moment later, they'd slammed back into the roller coaster car in their old clothing and were taking the last few turns and slopes of the Dungeons and Dragons ride before they came back out into the humid air. "How was it?" somebody in line asked as the car slowed. "Great!" said Diana. "Not too bad," said Sheila, with a sideways glance at Hank. Bobby climbed out of the car slowly. "I want to go back," he said, already starting to miss Uni. "It was the best." Presto poked Bobby on the shoulder. "Check out the souvenir in your pocket." Bobby carried a lot in his pockets. He sorted patiently through a piece of string, a couple rubber bands, an old piece of gum in its wrapper (Yuck! he thought. It's been _years_ since it touched my mouth!), some interesting rocks, a couple arcade tokens, and...a red pyramid-shaped four-sided die. The others each had a similar die: eight-sided, ten-sided, twelve- sided, twenty-sided.... "I got the six-sided," said Eric. "Bor-ring." "I still have one question," said Diana. "If we're supposed to fit in and raise a resistance, why would Mulder and Scully think we'd disappeared?" "Maybe we just hadn't come back yet," said Presto. "I guess we needed Mulder and Scully to come along or else we wouldn't have made it back." "Yeah, that makes sense." Back in the Realm, however, a young and ambitious Consortium employee named Krycek reported all that he had seen and heard to his bosses. Krycek was rewarded with a position of trust, and assigned to masquerade as partner to Fox Mulder. Meanwhile, a watch was set on a certain amusement park. Mulder and Scully fell out of the vortex and onto their butts. Which figured, thought Mulder. While he was cheered to think that he and Scully might now have a few more allies than they'd thought, he suddenly wondered why the children had disappeared. And wasn't that meddling in time, if they now came home safe? And.... Something hit him over the head, and his thoughts were lost. They strolled out of the park at the end of the day, laughing and eating and talking together. They hadn't been much interested in the rides, actually; they'd spent most of their time just strolling around, talking and trying to get used to their old world. When they met up with the others at the designated time, Eric grimaced at the site of his father's limousine. It wasn't supposed to be here. Then he brightened. "Hey, ditch the bus. You guys can ride with me!" "I don't know, Eric," Sheila said dubiously. "I think we're supposed to go the same way we came." "Aw, c'mon, you guys," he wheedled, "Nobody'll care as long as the bus driver knows where we've gone. And it'll be fun." Diana shrugged. "I'm not gonna turn down a limo ride." They were a little surprised that the bus driver didn't make more of a fuss. But it had been a long day for her, too. Eric led them all over to the limo. The chauffeur blandly opened the door for them. His father was sitting inside. Eric stopped dead in shock -- but they only noticed because they knew him. "Dad," he recovered, "allow me to present some friends of mine." He gave their full names. "I was intending to give them a ride home." He stopped there, marshaling his arguments. "A good thought, Eric," his father said. "I'm very glad to meet you youngsters. Please, sit down." As the car drove away, the chauffeur locked all the doors while Eric's father fingered the gun in his pocket. He hoped not to use it. "Vengeance is useless," Dungeonmaster said again. "Vengeance is necessary," countered Venger. "Oh, yes," said Shadowdemon suddenly. "And vengeance is mine." Venger felt the power flowing out of him. It was as strong and painful a sensation as blood dripping from a wound. "What have you done!" "Why, I was shocked by what you said about repudiating your master. So I sent word to him," said Shadowdemon complacently. "And now that you have lost your magic, I am free. You are weak, and I am strong. I must say I enjoy the feeling. Farewell, _master_." Anywhere else in the Realm, a shadowdemon does not have enough substance to affect matter much. But there, at the threshold of the road to all worlds, Shadowdemon was able to push Venger into the vortex that led to Earth. "No!" Venger screamed -- and he was gone. Dungeonmaster rounded on Shadowdemon, expressionless. "Now, now," said Shadowdemon, suddenly nervous. "Remember what you were just saying about vengeance." And suddenly, Uni, who had seen the firefight from the cliff, ventured down from them in time to hear Krycek make his report, and feared greatly for Bobby, jumped into the vortex with a determined meh. Dungeonmaster began to feel somewhat put-upon. This was not going according to plan. Part 8: The Road to All Lands "I didn't spend all those years playing Dungeons and Dragons and not learn a little something about courage." -- Blaine Faulkner, "Jose Chung's _From Outer Space_", The X-Files. For once it was all going according to plan. He took a long satisfying drag off his cigarette and reflected on the usefulness of portals through time and space. Ten years ago young Krycek had brought back a story and a few fuzzy photos from that debacle on World Five. He had recognized Agent Mulder but had no idea how his old friend's son had gone from freshly-recruited Fibbie to the middle-aged man of the photos, or why he and the missing children were accompanied by a stunning redhead. He had put down the Mulder in the photos down as just another counterpart from an alternate universe, until a few days ago when Mulder reopened the children's X-File. He took another puff. He'd been notified then, as was standard when anyone sniffed too close to the Project. He'd called for the old files and taken another look at the photos. He still couldn't identify the short man or the one with the batwinged cape whom the technicians had nicknamed "Bruce Wayne". But Mulder was the Mulder of today, and the mysterious redhead was the pale, too thin Agent Scully who fought a losing battle with cancer. So he had sent a team to the amusement park. They'd kept the agents under surveillance as the two of them promptly disappeared, thanks to one of those annoying space/time faults which the portals created every once in a while and which the Project scientists weren't yet able to explain, much less prevent. Within a few moments, the agents had popped out again none the worse for wear and unprepared for being taken into custody. The sweepers had enjoyed their easy mission. The scientists were ecstatic over the readings they'd been able to get, given a little warning. (Though the faults had been relatively harmless so far, everyone would be happier if they could be eliminated altogether.) The only sticky point had, as usual, been the agents themselves. Despite the best efforts of a psych squad who'd worked on the agents before during their numerous abductions, disappearances, and bits of 'missing time', the agents had not answered a single question about their time on World Five. They could not be persuaded, tricked or forced to do so. Nor would they speak of the children except as part of the case they'd followed to the amusement park. "This isn't just their usual stubbornness," Dr. Ligotti had reported with a wry smile for his charges. "Someone else has been poking around in there. I couldn't tell if he left a compulsion, an erasure, or just your standard memory block, but he was thorough. We've been working on them for three days, and neither the chemicals nor the hunger, thirst and sleep deprivation has done any good. If you want them returned in good shape, we're going to have to start treating them now. We'll also have to redo all their old memory blocks and cover scenarios. Our unknown -- we're codenaming him Curious George -- has been poking around in there, too." "This Curious George -- could it be Dr. Verber?" Ligotti snorted. "In his dreams, maybe. Verber's a quack who's caught a few lucky breaks. Curious George has real talent." He paused, considering. "When you catch him, sir, if he's still reasonably intact, I'd like a chance to recruit him for our team. A little attitude adjustment might make him very valuable to the Project." "I'll take that under consideration," he'd told Ligotti, amused. Then he'd ordered Ligotti to see that the treatment and memory work repairs began immediately. He lit another cigarette after the doctor left and considered the problem. Another piece had been placed on the board, it seemed, and this Curious George could become a problem. Mulder with his full memory -- or worse yet, Scully -- was a danger to the Project and everything it was trying to achieve. But there were other dangers. Like the young people in pseudo-medieval clothing who had raided five Project facilities and escaped with valuable Merchandise, including a whole lab: fetuses, equipment and all. The missing children were all grown up, and they scorned to hide their faces. They appeared and vanished through temporary portals, and the scientists kept tracing the portals back to the coordinates of World Five. But no scientist had been able to open a portal to World Five in ten years. They rescued Merchandise, so they would doubtless attempt to rescue Mulder and Scully. When they did, his people would be ready. He crushed out his cigarette in the ashtray and picked up the remote. He thumbed play and began to watch the videocassette that held the relevant excerpts from the old surveillance tapes. Ten years ago, their people had not been ready at all. Static. A warning of the tape's clearance level, which he ignored except to adjust the tracking. Then the tape began, with an overhead shot of the children being escorted into the facility by Tom Blake and his sweeper team. The anonymous architecture could have belonged to any office building, although the key card locks suggested a certain amount of security for the time. The timestamp said 23:00. He lit a cigarette and leaned back to study the tape again. "No, I don't own the amusement park," Blake said easily. "But I'm on the board of the corporation that does, and I'm a major stockholder. So of course the park administration wass eager to oblige." "Wow!" That was the youngest boy, Bobby. "That behind-the-scenes tour of the park at night was tubular! And that was the first time I ever got to stay at the park late enough to see the fireworks show." "I don't know about this," his sister Sheila said uneasily. "Mom and Dad are expecting us soon." "I gave them a call to let them know where you were," Blake assured them, opening a waiting room door and ushering them inside where another child was waiting. "Please, take a seat. I'll be back in just a moment with a guide for the rest of the tour. Eric, walk with me." Eric, Blake's son, looked uncertain but obeyed. The other children walked in guilelessly and ignored the door closing behind them in favor of questioning the child already waiting. "Jimmy Whittaker?" You could hear the disbelief absolutely dripping from the boy with glasses...what did they call him...ah, yes. Presto. "Who else would I be? Bet you didn't think you'd see me today. Ha! I got to go to the amusement park anyway!" His expression changed. "But this part of it is pretty boring." The children exchanged looks of dismay for no apparent reason. Well, other than the obvious one of being forced to breathe the same air as this twit. He inhaled sharply. He remembered trying to interrogate the boy. It was entirely too bad that no stray bullet had ever hit Jimmy Whittaker, and that his genes had made him entirely useless for hybrid research. Hank's face took on an expression of concern. "What happened? How did you get here?" Jimmy even shrugged insolently. "My parents sent me to bed early. Oh, and I had a bad dream. You guys were in it, and boy, did you look stupid!" He stopped for a moment to laugh. The other children's expressions ranged from resigned to murderous. "Anyway, when I woke up, these government guys were at the door. They drove me up here." "'Government guys?'" Hank repeated. "But this is private property!" "And your parents let them?" Diana looked flabbergasted. "That late at night? What'd they say?" "I dunno." Jimmy shrugged again. "I didn't see them. One of the government guys was talking to the parentals in the living room, but I didn't pay much attention to what he was going on about." "Did they show you any ID?" Diana persisted. "Or say who they worked for?" "No." For the first time, Jimmy's bubble of self-absorption actually seemed to pop. "Should they?" "Of course they should've!" Presto yelped. "Yeah, Jimmy," Bobby jeered. "Even I know that. Don't you ever watch TV?" Sheila shook her head. "I've got a bad feeling about this." "So do I," said Diana. She tried the door. "We're locked in!" The tape switched to a sequence of views down the hallway as Eric and his father passed from one surveillance camera's range into another. Blake walked along briskly, probably to discourage questions. Eric studied the discreet signs on each door and seemed to find much that puzzled him. But when they came to an elevator, Eric turned to his father as they came to a stop. "So, Dad," Eric said hesitantly, "how've you been?" "Fine." Blake punched the call button. "Why do you ask?" "Well, Dad, we really don't talk all that much, so I was hoping that it might lead to an actual conversation." "All right, we'll talk." Blake's voice turned cold. "So, what did you do today, Eric?" "You'd never believe me if I told you," replied Eric fervently. "It was incredible! Unbelievable! But I've never been so glad to see you in all my life as when you pulled up, and as soon as we get home I'm going to take the longest bath! I'm surprised you can't smell me from here! And..." The elevator dinged! Eric walked in, ignoring the normal taboo against talking in the elevator in favor of letting his words flow out of him. "...I'm so glad you've finally gotten to meet my friends. Hank and Presto, they're great guys, aren't they? And Diana, she's...." "But what did you do today?" Blake leaned forward, his impassive face actually taking on a look of interest. Eric seemed flattered by his concern. "We rode a lot of rides, but when we rode the Dungeons and Dragons coaster..." Eric paused, seemed on the verge of saying something, and then ended lamely, "...it was kinda cheesy, but we had fun." The elevator dinged! Even from the awkward angle of the surveillance camera, he could see Blake hooding his eyes. "I'm disappointed in you, Eric." He stepped briskly out of the elevator. Eric hurried after him. "Dad?" "I thought I could trust you." "You did? I mean, you can trust me," Eric elaborated, "but I mean, I didn't think you thought...." "You're my son. A man should be able to trust his son. I thought I knew you better than that." Eric strode faster, trying to catch up. "Now wait just a minute, Dad! I haven't done anything to betray your trust. Of course, you've never trusted me with anything. And as for knowing me, well, I'd like to know how you could. You've never been interested in finding out what I think or feel, much less what Michael does. We're the only family you've got, and we do love you -- when we see you, anyway. Personally, I'd like to see a bit more of you than the occasional visit to lecture me on how my grades aren't good enough, but...." "I'm afraid that won't be possible, son. Not for a while, anyway." "Yeah, sure, Dad. Whatever you say." Blake opened a door and ushered Eric in ahead of him. As soon as Eric had stepped inside the office, Blake stepped back into the hallway and locked the door. Eric must have heard the lock click. "Dad? What are you doing?" He rattled the handle. Blake's voice was muffled by the door. "I gave you a chance to tell me the truth willingly. I'm sorry you didn't take it. It would have been good to work with one of my sons beside me." "Dad! Let me out of here!" "Don't worry. You'll be interrogated, but gently. After your memory of this incident is wiped, you'll be fine. I won't take you into the business, of course, but your trust fund should be sufficient for whatever you decide you want to do." "Dad! Are you nuts? I told you as much as I could! Really!" He pounded on the door, but futilely. "Goodbye, Eric." Eric pounded on the door some more. After some thought, he backed up and tried to break the door down with his shoulder. He bounced off, rubbed his shoulder, and muttered, "Some welcome, huh, Dad?" "Yeah. He got me, too." Eric turned to see his younger brother Michael uncurling sleepily from the office couch. "Hey, little brother. I see you got back in one piece." "Yeah. And then Dad came in with some goons in black to ask me questions about...There. Dad called it World Five. But how could he know where I'd been? How could anybody know?" As with Eric, there was something Michael couldn't quite manage to spit out. It came up again and again on the tapes of the missing children. No psych squad had been able to examine the children before their abrupt departure from the facility, but it seemed likely that this had been more of Curious George's work. "Don't ask me!" Eric slumped down beside his brother on the couch. "I thought that when I got home, all I'd have to worry about was what toppings to put on my first pizza." He sighed. "Maybe this isn't really home, just some kind of evil mirror universe. Or maybe this is all a nightmare and I'll wake up." Michael pinched him hard. Eric swatted at him. "Ow! What was that for?" "Did you wake up?" Eric growled. Michael looked innocent. Eric sighed and slumped back into the couch. Michael smiled smugly. After a moment, Eric looked at his brother. "Did you hear what Dad said there at the end?" "About interrogation? And mindwiping?" "Yeah." "Sounds like something from a World War II movie." "Yeah, and Dad's the Gestapo." Eric shook his head. "This can't be happening! V...he must have taken over his brain or something." "What are we gonna do?" "Get out of here somehow and warn the guys." Eric got up again. "That door's pretty solid. How about the windows?" "No windows." "Well, there's gotta be something...Mike, you search the desk and see if you can find anything interesting. Check that computer, too. Maybe there's disks." "What are you going to do?" Eric picked a pen up off the desk and took off its cap. "I'm going to see if I can unscrew these so we can get into the airducts." "Outrageous! Oh, and what are we going to do about that camera?" "What camera?" "That one, in the corner up there." Eric said some words he shouldn't have, then sighed. "We'll just have to hope they haven't been tuning in on us so far." He pulled a tissue out of a box on the desk and brought it toward the camera. After a moment, the screen turned white. Well, anyone could have seen where that was leading. If they'd routed the video to a monitor instead of a VCR. He sighed again. This was what came of leaving security to the private sector. He paused the tape and lit another cigarette. The next bit was interesting and had been the focus of much debate among the Elders. Psychic power, magic, or merely an advanced technology? In their experience, very few results from the first two were useful, practical or reproducible. But of course, that only applied to this world. The video switched back to the waiting room. Presto was fiddling with one of those tiny executive Zen gardens, trying to build a tiny sand castle instead of raking tiny wave patterns around the tiny rocks. He looked deeply depressed. "He said he could let me have a used Apple. I can't believe I fell for that." "We all fell for it, Presto," Sheila said quietly. "Even Eric. I hope he's all right." "Jimmy, we already tried breaking down the door," Hank explained patiently. "It's time to move on," said Diana. "Now, if we can just get the hinges off the door, we can get out of here and let Eric know what's going on!" Jimmy sneered. "We wouldn't need to, if you guys weren't too wimpy to bust it down." Bobby folded his arms and stared at Jimmy. "We aren't wimpy!" "Yeah, right." "Fine. I'll just show you!" Sheila hauled Bobby over to the door. "I've got my housekeys. Maybe we can use them like screwdrivers," she suggested, pointedly ignoring Jimmy. Bobby continued to glare at the twit. Hank nodded. "Maybe...." Jimmy laughed. "Yeah, and maybe if we clap our hands, Tinkerbell will save us!" Presto absently took a pinch of sand and threw it at Jimmy. "Go to sleep and don't let out a peep." He went back to playing with the sand. "Hey, take the keys off the keychain, Sheila," said Diana. "That way, we can use both of them at the same time." Jimmy opened his mouth to say something and slumped in his seat. The children continued to discuss. Presto continued moodily pushing sand around. "There's one screw out," Diana said helpfully. "You get the top one, Hank. How you doing, Sheila?" "Working on it...." Hank strained to reach the top of the door. "Can't quite get it. Presto, give me a leg up, will you?" he asked, turning around. "I'm coming," said Presto, sighing and setting down the glorified sandbox. "Hey, what are you staring at, Bobby?" Bobby's eyes were very wide. "Jimmy." "What about him?" "You told him to go to sleep, Presto." "And?" "And he did." The other children's heads swiveled. Then they traded glances. Presto turned away, shaking his head violently. "No. No way." "Why not, Presto?" Diana's eyes were lighting up. "Remember when _he_ was in the amusement park? He was still able to do it." "But none of ours worked!" Presto protested. "He wasn't using..." The odd hesitation from Sheila. "...anything but himself. And I hate to say it, but he and you do have the same job." "But I needed...." "We wouldn't've had them taken away from us if we were still going to need them," Hank said. He stepped away from the door and began to pace. "Diana still has the agility she built up. I'm sure I'm still just as good a shot. Heck, maybe we _should_ have let Bobby try to break down the door." "Yeah! Lemme at it!" Bobby agreed. "And Presto," Diana added, "you did learn how to twiddle." She motioned to the twit. "Just ask Jimmy!" "He'll have to," Sheila added, just a bit of regret in her voice. "We can't leave Jimmy sleeping when we go looking for Eric." "Can you leave him asleep when we leave?" The children looked up, shocked, and chorused "Eric?!" "In the flesh!" The boy jumped down into camera range, followed by his brother. "Come on, guys, wake up Jimmy the Geek and let's blow this popstand!" Sheila grabbed Bobby in mid-run. "Wake him up, Presto." Presto shrugged. "Here goes nothing...probably a whole lot of nothing," he grumbled. Then he twiddled his fingers. "This test's got no make-up. Jimmy, you wake up!" Jimmy yawned and sat up. "Okay," Eric said, tapping his foot, "_Now_ can we blow this popstand?" "How stupid are you people?" Jimmy demanded. "You're going to run away from the government?" "Yeah, like these guys are really from the government," said Bobby. "If you want to stick around, fine with me." "I'm not going anywhere," said Jimmy, crossing his arms. "If you guys want to get in trouble, that's your problem." The older children glanced at each other and shrugged. Hank sighed. "Jimmy, I really think you should reconsider." "I'm staying," he said again. "Fine," Eric snapped. "Got any message for Dad, Mike?" Michael looked uncomfortable. "Tell our dad we said goodbye." Eric's anger faded for a moment. "Yeah. Tell him to have a good life." He turned away and dug into his pocket. "Come on, guys. Let's go home." "Home...." Hank smiled wryly. "Yeah, I guess so." He put his hand in his pocket, too. "Hope we get a better welcome there than here." "Couldn't be much worse," Diana chimed in. "Just a minute," said Presto. He twiddled his fingers and said under his breath (as far as the lipreaders could tell, and as the subtitles announced on screen), "I'm only a wizard and not Sigmund Freud, but noone questioning Jimmy gets _too_ annoyed." He sighed. "I hope." He turned back to them. "I'm ready. Let's go." And they all vanished in a burst of light, leaving only Jimmy behind. Temporary portals to World Five, the readings said. They read more portals a bit later, when the excitement was over and most of the personnel had gone home. Shortly afterward, all the portal machinery and most of the research files had been stolen or destroyed. Naturally, there were backups available, but research had been slowed considerably -- and when the portal machinery was repaired, they had found that World Five was no longer accessible to them. They'd covered the matter up, of course. The children had mysteriously disappeared from the amusement park, everyone was told. Blake was kept out of the matter, except when he appeared on television, convincingly frightened, to make an appeal to the 'kidnappers' who had mailed him a 'ransom note'. He had reason to be frightened. If he had not been so valuable to the Project _and_ been related to the Roushes of Roush Pharmaceutical on his mother's side, he would have disappeared as quickly as his sons had. For simplicity's sake, however, only Eric was 'missing'. The cover story was that Michael had been sent to a boarding school abroad. Over the years, Michael had attended a private college, earned his degree, and gone back to Europe to study literature. They even provided Blake with 'current' photos of his son to display at work. The 'ransom note' had turned the disappearance into a kidnapping and brought in the FBI. Neither the police nor the FBI discovered anything, and the case was termed cold by the local police and given an X prefix by the FBI. Only Mulder and Scully, and now Skinner, had really looked into the case since then. But Skinner, though not given to Mulder profiling or Scully forensics skill, was thorough in his fieldwork. He'd been under constant surveillance since he got to town. He'd spoken to all the children's parents except Blake, and his results had been interesting. The parents were helpful and cooperative. They clearly missed their children and worried about them. But Skinner had seen it as clearly as he had. Those parents weren't worried about an unknown. Ten years ago, they hadn't known anything useful, but now they knew exactly where their children were and what they were doing. When the surveillance tapes were scanned frame-by-frame, you could even see microexpressions of pride cross their faces. He took a final puff from the cigarette before putting it out. The parents were all under surveillance now. As soon as the children's raid began or surveillance detected any odd goings-on, the parents would be brought in for use as hostages, then kept for questioning once the children had surrendered. Any use of portals would quickly be detected. The agents were under heavy guard, and would themselves be useful as hostages. Soon the missing children would be recaptured. Nothing could possibly go wrong. Two floors below the room where the man sat smoking, four more interns were coming into work. The three men and one woman wore white lab coats over their T-shirts and jeans and carried backpacks. The guards checked their photos against the most recent photos of the 'visitors' they'd been told to expect. These weren't them. Their badges were in order and the photos were right, so the guards passed them through. "Kinda young for this work," one commented to the other after they'd gone. "Those college kids always look young when they start here," the other guard said. "But they can do the work and keep their mouths shut." "'Cause if they couldn't, we wouldn't see 'em anymore?" "Something like that." Neither the guards nor the camera monitors picked up the fifth person. That was not surprising, since she had been in and out of the facility once already without causing the slightest alarm. She gave the stocky young man who led the way a poke in the arm to guide him toward the elevator. When the already-crowded elevator arrived, the four carefully made room for a fifth in their midst. She slid into the elevator sideways so that her presence was less obvious, and narrowly escaped getting a door in the face. One of her visible comrades, a weedy-looking fellow, held the door from closing, then let it go again. "Sorry. Thought I saw someone coming," he explained. The other employees said nothing but "What floor?" The elevator buttons were unusual. There was UL3, UL2, UL1 (where they'd boarded the elevator), and then buttons for LL1-8. A few of the levels apparently required keys. The people in the elevator could have been from any company. Most wore jeans and polo shirts in honor of the Friday casual day. A few wore suits and received a bit of commiseration; they had some formal presentation or meeting today. Many wore labcoats. There was a company picnic coming up, and while a few hoped it would take place elsewhere, most were resigned to making the traditional pilgrimage to the amusement park. "Borrrring. We could just go up the access tunnels a few hundred feet and do that every day," one complained. The others gave him a hard look and he subsided. The five who'd gotten on together traded glances. Most of the besuited ones got off the elevator on UL3 -- upper level, apparently. So did one of the five: a rawboned, red-haired young man. Nobody gave him a second look as he trundled down the hall in his labcoat. The invisible one silently wished him luck. Back in town, the sixth member of their expedition had gathered together all of the parents, pets, worldly goods and useful items which they had spent a week gathering together. Bringing that much material from world to world required a larger portal than the dice could create; it needed at least one wizard (preferably more) and some serious spell-casting time. They'd found that out the time they'd raided the lab with all those clones and fetuses in it. They'd assumed it would be a quick matter of smash and burn, and had been totally unprepared to loot and pillage. Even their seer hadn't dreamed of such a possibility. The clones had been more than willing to leave their enslavement. The clones urged them to destroy the slightly younger victims of the Consortium, but killing so many living creatures was naturally out of the question. Despite the logistical difficulties they had found a way. They had sent a message back to the wizards at the college and found one who admitted knowledge of the somewhat dubious techniques used to create chimerical magic creatures. That took care of how to keep the eggs viable and fetuses and embryos alive until they came to term. It had also inspired them to keep a very strong watch on the process. There was no point rescuing people from experiments in one world, only to let them fall victim to the same thing in another. Still, the time it all had taken had nearly been their undoing. Five people, however skilled and well-equipped with magical weapons, were a poor match for an army of Men in Black, and a worse one for the shapeshifting Bounty Hunters. Her cloak had done her little good that day; let enough bullets fly and even the invisible can be hit. She felt the hands of the watch on her wrist. Their wizard would begin transport in five minutes. They would begin the rescue operation at about the same time, thus dividing the enemy's forces. With luck, they'd all be able to avoid a messy fight. Even as she thought back on this, the invisible one paid attention to the feel of the talisman in her hand. The tug of magic in it grew stronger as the elevator went further down. As they came to LL5, she felt the pull turn horizontal. She nudged her companions. This was the floor. By this time the elevator had cleared out somewhat, so leaving the elevator was not nearly such a production number. As they had seen on the previous levels, at least three different hallways led away from the shaft. "Great. A maze of twisty little passages that all look alike," groaned the short blocky one. "Hoody hoo." "Not all alike," she whispered back, still unseen. "The talisman says they're thataway." "What if this doesn't work?" "It'll work. The next turn's here, and then...." At the end of the next intersecting hallway, two guards stood glowering at them in front of a door. The four kept walking casually past the hallway, but stopped a few yards beyond. "I'll take the guards." They could not hear her silent steps, but they knew she had walked forward and then run back. They peeked around the corner. The guards slumped. "Sleep powder makes me feel so lazy," she said. "But it's useful, and I'd really hate to have to hurt them." "Is it safe now?" "Give it another few seconds to lose potency...yes." "Then let's move!" The four hurried down the hallway. They dragged the guards out of the way and looked at the two identical doors, each furnished with electronic key locks. "Can you get these open, Sheila?" A pile of weapons with no obvious means of support paused in the act of being passed out. "Not quickly. Bobby?" The darkhaired man did not look at all like the blond barbarian that the Consortium was looking for, but when a club appeared, seemingly floating in mid-air, he grasped it eagerly. "Stand back, everybody," he warned, then pounded it against the ground until it glowed with power and slammed it against the two locked doors in turn. The doors fell like the wargames market. There were guards within, as they had suspected. The labcoated warriors retreated, leaving nothing behind but an invisible cloud of the sleep powder. The guards ran right into it. "Awww. I was hoping for a fight, Sheila. Couldn't you leave me a couple of 'em?" "We're not here for the fun of it. We're here to rescue Dana and Mulder." "Yeah, I know." They waited the requisite time and then peered into the rooms. Each was identically furnished with a hospital bed and a patient under restraints: Dana and Mulder, respectively. Sheila took off her hood, administered the sleep powder antidote, and hurried over to the other room to give it to Mulder as well. Within a few minutes, the two FBI agents were both free and conscious again, although looking weaker than she liked; she'd had to give Mulder her arm just to walk him over to his partner's room. And all the while she felt the pressure of time passing. "Sheila I recognize...barely. But who are the rest of you people?" Mulder demanded. "The Consortium knows what we look like," Bobby explained. "But give Sheila her cloak and us a polymorph spell, and we can waltz in before anybody knows what happened!" "Magic works here," Hank's voice explained out of the weedy-looking man's body, "as long as you have enough magical power of your own, or the spell is cast in the Realm." "And even if you've got a magical weapon that only works in the Realm," Diana explained out of a blond woman's body, "you can have a wizard make a little...bubble of Realm-ness and put it around the weapon. Once we learned that trick, we were able to pull all kinds of stunts." "And we'd better get going if we want to pull this one off," Sheila warned from the doorway. "That's good advice," said the smoking man from behind her. "Too bad it's too late for you to follow it." Sheila's hand darted toward her pouch of sleep powder. A bullet cracked, and the wall beyond her gained a tiny hole. She went still. "Much better." His gun hand never wavered as he lifted his other hand to his lips and took a puff. Smoke blurred the shadows where he stood, making his melodious voice the only part of him they could clearly perceive. "It appears that we are at somewhat of a stand. You have the weapons to overcome me, but you cannot do so without endangering your friend. Why don't you save time, skip the obligatory posturing, and simply surrender?" Sheila's mind whirred. How did he do that? She was the youngest mistress of the Thieves' Guild on record, fighting off more coup attempts in the last three years than she cared to remember thanks to her new policies. Nobody could sneak up on her, magically or through skill -- not even monks! How did he do that? "You won't get away with this," Hank said, and she approved. Always good to get the bad guys laughing and off guard. "And who will stop me?" the smoking man asked rhetorically. "Why, I will, Shadowdemon." Light flooded over the room, and they turned to see a small whitehaired man in red robes appear out of nowhere. "This has gone far enough." The smoking man's mouth dropped open. "Dungeonmaster?!" Mulder and Scully's mouths dropped equally far. "He's a what?" "Shadowdemon," Sheila explained numbly. "Venger's servant." Mulder's eyes hardened. "I always knew you weren't human." "On the contrary. I am as human as you are...perhaps more," he insinuated with a smile. "I have all the pains of mortality... and all the pleasures as well. I have quite enjoyed being part of your people." "But how?" asked Hank. "My pupils, you are not the first to learn how useful a polymorph spell can be," Dungeonmaster said quietly. "So this is where you went after I spared you. Serving He Who Should Not Be Named." Mulder could not contain himself any longer. "Selling us out to the aliens!" Shadowdemon took another puff. "Actually, I was sent here to help humanity." Even Dungeonmaster looked surprised. "Oh, yes," Shadowdemon smiled. "We are not so far apart as you thought." Mulder stood up shakily. "You're lying, you smoking bastard!" Scully's hand stopped him. Dungeonmaster ignored all this. "What did He Who Should Not Be Named offer you, that you would willingly become human?" "I don't know why I should tell you," said Shadowdemon, grinding his cigarette out on the doorframe. "Then I will tell you," Dungeonmaster replied. "Freedom for your people. Freedom from the summonings of evil clerics and magic-users. Freedom from doing the will of others. And freedom from your own master, whom you hated and betrayed." "If you know so much about it, why did you never do anything to help us?" "I was," said Dungeonmaster. "I trained Presto, who has become one of the great wizards of his time, and who teaches other magic-users to summon no being without fair compensation for their labors." "My people are beyond any summoning now," said Shadowdemon complacently. "That is true enough." The wrinkled face sagged with sorrow. "What do you mean, old man?" Shadowdemon's hands suddenly shook with fear. Sheila slipped away from under his gun. He did not notice. "I feared it was Venger's doing, but now I know the truth," Dungeonmaster said as if to himself. He gathered himself and looked kindly at the smoking man. "There is no gentle way to say this, I'm afraid. Your people no longer exist." Shadowdemon's smooth voice stuttered. "You...you made that up. To distract me. So the girl could escape." "You know I did no such thing." Dungeonmaster gathered the others together with his eyes. "We are leaving, Shadowdemon. You may explain our loss to your masters as you will; I disabled the surveillance equipment in these rooms. You will not attempt further interrogation of any of my pupils on matters of the Realm; they are geased to say nothing." He hesitated. "And if you ever tire of serving so many bad masters, say my name. Even the greatest forces of evil cannot enslave the unwilling." A great light swept the room, so bright that he was forced to shield his eyes. When it cleared, he stood alone. All alone. He was the last of his people, living in a form that was not his own, in a land that was farther from his home than he could easily imagine. But not quite kinless, he reminded himself. Remember young Jeffrey. The thought made him breathe easier. He went back to his work. He ordered his Men in Black to pull in the parents for questioning. The parents too were gone; may have been for days. His men had been doing surveillance on illusions -- Presto's doing, no doubt, or perhaps that Varla girl he'd been so fond of. Tom Blake was gone, too, and many of his files with him. He smiled reluctantly. If he had to be defeated, at least it had been done by people he respected. The same could not be said of his human masters. He ordered his men to pull the surveillance tape from Blake's office. He watched it, smoking thoughtfully as Eric spoke to a ring and banished the polymorph spell on himself where he stood in front of Blake's desk. "Hey, dad," he said casually. "I'm home." Tom Blake must have recognized his son from the photos, thought Shadowdemon. But they had hardly done the young man justice. Eric was not just taller and older; there was a look of wisdom in his face. Tom Blake's face turned gray. "Why did you come back? They'll do worse than kill you if they find you here. Go!" "I know what they'll do. That's why I've come -- to get you out away from all this," Eric said. "You thought this'd be just another government contract, maybe with security stricter than most. There'd be no harm in a black budget project, just secrecy and money, and prestige when the project was declassified later on. But it didn't work that way, did it?" "No," Blake said hollowly. "No, it wasn't. And they told me things... if I didn't obey, I'd be dead. If I did, they'd protect us -- you and your brother and I. By the time I figured out what they were doing, it was too late. The things I've done --" "I know," Eric said. "But it's not too late." His father said nothing. Eric leaned forward. "I mean it. My friends and I are fighting them. We need to know the things you know. You need a chance to make up for what you've done. Come with me, and you can." "Just get up and go?" "I don't think there's anything here that you need. Mike or I can put you up -- I'd take Mike's place if I were you. He's got a beautiful house adjoining the Library of the Sages he set up, but all I can offer you is a bed in the Celestial Knights' barracks... did I mention we revived them? Yeah, I'm commander, more by default than qualifications. I hope you can give me some management advice, 'cause I've been having to teach myself or talk to my friends for most of it...." Shadowdemon watched, and thought of two young men he knew: one the son of his body, one the son of his choice. Yes, if he could only make Mulder see reason, he could give him his Scully, save him from the aliens, and get a man he respected to work by his side. Then both young men could work together, as Shadowdemon had worked with his first human friends, Ronald and Bill. They might even have children. The thought made Shadowdemon smile again. "I'm going to marry soon. Hey," Eric said, mock-shocked, "it'll look bad if the head of the new Celestial Knights doesn't have more of his family there than his little brother. So what do you say, Dad?" And Tom Blake smiled for the first time in ten years and quoted, "I hear there's a great universe next door. Let's go." Tom Blake, Shadowdemon mused, was a fortunate man. Mulder and Scully looked around them. They stood in a circle, in a courtyard in the middle of a castle. Armed people looked down on them suspiciously. "What's the password?" one called. "Your mother wears army boots and your father smells of gooseberries!" Bobby yelled. The guards relaxed and put away their weaponry. "Welcome home!" called the one who'd spoken before. She took off her helmet to reveal purple hair and pointed ears which were decidedly not the latex kind. Presto and a gaggle of wizards came out. The polymorph spell was duly broken, and Bobby, Hank and Diana regained their normal forms. Eric came out. Michael came out. And then a wave of happy parents converged upon their children. Mulder and Scully stood watching, the only strangers in the midst of the crowd. Their eyes turned to each other, and Mulder's hand fell on Scully's shoulder. "Not a bad way for adventures to end." "Once you hit tenth level you attract followers and build a stronghold," Scully said, reminding him. "That's a different kind of adventure." Even as they watched, more people emerged from inside the castle, including four who looked exactly like the Young Ones' polymorphed forms. "Deja vu, Mulder?" "The original models, I guess." "Fellow pupils of yours," said Dungeonmaster, who was suddenly right beside them. "From the town of Muncie, in Indiana. Although I may have made a mistake with them." "Oh?" "It is not every group of my students that retrieves a cursed evil artifact, throws it into a rabbit warren, waits for the rabbits to be possessed by evil, and then slays them all with a blessed hand grenade for the experience points." "Is that legal?" asked Mulder, with a strange gleam in his eyes. "It was." Dungeonmaster looked amused. "The software has since been adjusted." "Damn!" Scully gave Mulder a look. "No, we wouldn't want people to kill innocent animals just for experience points." "Of course not," said Dungeonmaster, with a smile. "No more than we would want someone to bring in a cadaver and introduce it as a new player." Mulder looked at Scully unbelievingly. Scully avoided meeting Mulder's eyes. Dungeonmaster reclaimed their attention. "And now that one group of my pupils has returned to their home, it is time for you to return to yours." He frowned. "Before anything else happens." Walter Skinner looked at Mulder and Scully and grunted. In all his years in the service and the FBI, he had seen some pretty strange things. But he had never seen two lost agents drop down out of a clear blue sky. And land in the bushes around a drained-for-the-winter amusement park lake. Or seen said amusement park rock like a skyscraper in California as someone set off charges to block the hidden tunnels below. But then, he'd never closed out a kidnapping case because the parents disappeared, either. "So this is your report?" He stared them down. "Doesn't tell much." Mulder and Scully glanced at each other unhappily. "Sir," said Scully carefully, "if there was anything we could add to that report, I assure you, we would do so." Skinner stared at them for a moment more, then closed the folder. "Dismissed. And try not to cause me any more trouble...for at least a week." "Sounds like a plan, sir," said Mulder blandly. "If my partner will cooperate." Epilogue: A Very Large Rock (to Frohike) "I'm gonna go play a little D&D...uh, in memoriam." -- Ringo Langly, "Three of a Kind", The X-Files The portal swirled on. Something was screaming madly in his ear. Venger damned his useless vestigial wings and tried to keep his gorge down. He tried and failed a dozen times to teleport back to his castle or perform any useful magic, but failed. He Who Should Not Be Named (damned over-officious lord that he was) had taken all the power he had. Something tumbled past him, and the noise came with it. The unicorn foal! He grabbed at her, and the terrified little idiot actually bit him! He swore but refused to lose his hold on the creature. Crazed hooves battered at him, but he hung on. "We are caught in this place!" he shouted at the top of his voice. "Neither of us have enough magic to escape it! We must work together!" "Meh? Mor mut?" she demanded defiantly. Clearly she had more mane than wit. "Or we stay here forever, you fool!" The unicorn stopped trying to do him bodily harm and actually looked him in the eye thoughtfully. For once, he wasn't lying, and he hoped she could tell. "Meh," it said carefully. "Meh. Mor mau." She gathered her power then, while he shaped it with all his skill. The purity and strength of it was wondrous to work with, but the goodness of it was so honey-sweet it was disgusting. But he could stand it. He could stand anything to survive; that was his strength. Soon they both could perceive the vortex of power about them. There was no way home within reach, but a path leading elsewhere hung before them. United by a common conviction that anywhere was better than here, they reached for it.... ....and found themselves in a place blazing with light, with a feel more evil than Venger's throneroom. The unicorn actually shrunk against his leg. He looked down, angered. "You dare to touch me?" The unicorn looked insulted. "Meh, mehmuze me." It pranced a pace away. Then it stuck out its tongue at him. "Much better." He waved his hands and tried to detect something of his surroundings. He could make no sense of what he learned, but at least he got something. He turned to the unicorn. She was sniffing the air, and it seemed that she found it distasteful. But still she sniffed, and suddenly looked excited. "Meh!" she said, and danced forward. Then she turned back, looking impatient. "Meh!" she said again. He had come to this: using a unicorn for a guide. But he followed her. They walked through endless spiraling corridors, working their way in. The little unicorn grew tired, but doggedly went on, walking more and more slowly. They were making far too little progress, and the fear of being captured by this unknown foe whose halls they walked began to wear upon his patience. "Can you not go faster?" he asked finally. "Muh-uh." "You are a tiresome creature!" he told her angrily. Then he picked the unicorn up and stuffed her under one arm. "Meh?!" Venger stepped out briskly, his soul filled with humiliation and bile. "Now perhaps we can find our way out of this place before we are killed by slow torture. If indeed _this_ is not the slow torture." They followed the scent to a chamber not far from the center of the place, if he judged the spiraling correctly. He set the unicorn down and she trotted toward it without hesitation, then stood looking at him expectantly. The door of the chamber opened for them without him having to touch it or use a spell. Within it, entangled in a mass of small wires as if in a kraken's tentacles, a human woman hung suspended in a tank of water. "This is what you smelled?" "Meh!" "I came all this way with you...put myself in danger...not for a way out, not for a way back to the Realm...but to...." He spit out the words somehow. "To rescue a damsel in distress?" The unicorn almost shrugged. "Meh." He wanted to pound his head against the wall. Better, he wanted to pound the _unicorn's_ head against the wall. Instead he made a virtue of necessity, pulled the woman out of the tank, and began to disconnect the wires. She had brown hair, he noticed. After he had disconnected a certain number of wires and tubes, her eyes opened. They were brown as well. /Thank you,/ she said in his head. "Who are you, to invade my thoughts?" he demanded. /I don't know who I am,/ she said sadly. /I'm sorry. I didn't mean to make you mad./ Her thoughts withdrew, but she said nothing. "Can you not speak?" he asked exasperated. She tried, but made only a gagging noise. The unicorn looked at him accusingly. "Fine," he said finally. "Use telepathy if you must." /Thank you./ "Do you know any way to leave this place?" /I know many ways. But our status is spacegoing. We must use a ship./ Venger did not concern himself with her odd way of expressing herself. Only one thing was important now. "Where?" /Two levels down, in the hangar bay./ Her mind reached out, and suddenly a map of the place was impressed in his skull and the unicorn's. He would have left them behind, then. But something nagged at him about that plan. What was it? Why did it not feel like the correct thing to do? Oh. Yes. He would not know how to sail this sort of ship. But the woman would. Besides, a Psionicist such as herself would make a valuable servant. And he would need the unicorn's magic again. How else could he return to the Realm? And so it was that Venger, deprived of the power of Evil, began his slow turn towards Good; and a strange alliance formed between three lost travelers seeking their homes: Venger, Uni, and Samantha Mulder. -------------------------------------------------------------- "Although multidimensionality suggests infinite outcomes in an infinite number of universes, each universe can produce only one outcome." -- Mulder quoting Scully's senior physics thesis, "Synchrony", The X-Files. THE END ------------------------------------------------------------------